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  1. #1
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Expansion Feature Wsihlist

    Quote Originally Posted by Claudius the God
    campaign game replays

    better AI

    new factions

    expanded tech trees of buildings and units

    ability to create villas in a province to store populations away from the city if necessary

    a more complex mercenary system... ability to hire a wider variety of units

    mtw style glorious achievements for non roman factions

    ability to capture enemies for slavery

    multiple capitals for advanced factions (Rome had at least four capitols at one stage)

    ability to promote captains to Generals without the man of the hour stuff. ... conditions apply though...

    a more complex bribing system, choosing exactly what you want, not just keeping generals and getting rid of the rest...

    imperial family trees.

    the ability to start an Empire game, starting on a historically accurate campaign map in the first years of the Roman Empire, which lasts until 476 AD when the last roman Emperor, Romulus Augustulus, died.

    and maybe even a start a late game somewhere in the middle, half way between 14 AD and 476 AD

    'choose your own religion' option in the later stages of the game, such as Mithras and Christianity and so on.
    You do realize that the last Roman emperor was Constantine XI and he died in 1453 at the hands of the Ottomans. My wish list is for CA to fix Roman cavalry auxilia, and reconsile the horse archer move and fire issue with the FF issue. For them to seperate generals and family members. So that all family members are generals, but not all generals are family members.
    Last edited by lars573; 02-07-2005 at 00:55.
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  2. #2
    Chieftain of the Pudding Race Member Evil_Maniac From Mars's Avatar
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    Default Re: Expansion Feature Wsihlist

    All of the above, except the space dudes, with a larger campaigh map showing parts of Scandinavia, more of Asia and Africa, and Britain up to Hadrian's Wall. Also the invading barbarians like Huns, Goths, Vandals, etc.

  3. #3
    Blue Eyed Samurai Senior Member Wishazu's Avatar
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    Default Re: Expansion Feature Wsihlist

    Quote Originally Posted by lars573
    You do realize that the last Roman emperor was Constantine XI and he died in 1453 at the hands of the Ottomans. My wish list is for CA to fix Roman cavalry auxilia, and reconsile the horse archer move and fire issue with the FF issue. For them to seperate generals and family members. So that all family members are generals, but not all generals are family members.
    wasnt he a byzantine emperor, i know they were the leftovers of the roman empire, but he wasnt really a roman emperor was he?
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  4. #4
    Member Member Armchair Athlete's Avatar
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    Default Re: Expansion Feature Wsihlist

    Increase the maximum amount of factions to at least MTW:VI levels (for modding purposes)
    CHIVALRY TOTAL WAR - A medieval mod for RTW
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  5. #5
    agitated Member master of the puppets's Avatar
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    Talking Re: Expansion Feature Wsihlist

    naval battlefield
    you actually position your ships and get um to ram each other

    offer to annex before attack (as was roman custom, always ask people to join the empire before ripping them a new A-hole)

    peasants with varios farm tools

    barbarians are a mottled group (not all wearing the same cloths and same weapons some with axes, some swords, spears ect)
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  6. #6
    Member Member R3dD0g's Avatar
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    Default Re: Expansion Feature Wsihlist

    A sea battle that doesn't let the 22 man 2 ship remnant escape with 12 men when the 600 man fleet engages.
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  7. #7

    Default Re: Expansion Feature Wsihlist

    Quote Originally Posted by master of the puppets
    offer to annex before attack (as was roman custom, always ask people to join the empire before ripping them a new A-hole)
    already possible, it requires some diplomacy, but it is very much possible

    okey... screw diplomacy, just tell them to hand you over that settlement or you'll attack. if the circumstances are right, they will quickly evacuate the town. did it once as the ptolemies with siwa, and oh, did it make me feel good :)

    I once aquired most of gual in a similar manner, but i just bought all the settlements for 5-10k :)

    1) Special maps for a city that was by default a capital at the beginning of the game. For me, it takes away the coolness of the game when rome is just the same as any other roman city.
    also already possible, but it does require a lot of modding (and i don't know how)

  8. #8
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Expansion Feature Wsihlist

    Quote Originally Posted by Wishazu
    wasnt he a byzantine emperor, i know they were the leftovers of the roman empire, but he wasnt really a roman emperor was he?

    If you had a time machine a could ask him he would tell you he was. You see the byzantine empire is a modern myth, like vikings having horns on their helmets. It would be like if in say 1500 years historians took to calling the USA the republic of texas after hispanics become the most numerous ethnic group.




    PS I forgot to say 3D ship battles. Hell if the imperial glory devs can get it to work why can't CA.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

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  9. #9
    Member Member Claudius the God's Avatar
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    Default Re: Expansion Feature Wsihlist

    Quote Originally Posted by lars573
    You do realize that the last Roman emperor was Constantine XI and he died in 1453 at the hands of the Ottomans. My wish list is for CA to fix Roman cavalry auxilia, and reconsile the horse archer move and fire issue with the FF issue. For them to seperate generals and family members. So that all family members are generals, but not all generals are family members.

    Romulus Augustulus was the last Emperor of the Western Roman Empire, even though he was a puppet emperor. he died 476 AD
    somehow i don't see Rome: Total War continuing into the middle ages just to show the end of the Byzantine Empire, and Imperial Russia claimed to have followed that imperial tradition through their adoption of the Russian Orthodox church

    anyway,
    while i would love to have 3D naval battles, i can't see it happenning for the expansion set

    using diplomacy on a besieged settlement is a must... and the ability to cross rivers (not over bridges or shallows) should be allowed, but using up something like four times the number of movement points in crossing the two tiles distance for the river crossing.

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