
Originally Posted by
_Aetius_
1, I think they need to improve how individual men fight, if you zoom in you see the men kind of pushing into each other and everynow and then someone randomly swings his sword and kills somebody but in battles swords are being flung far more frequenly than that.
2, Also use of shields to, i want to see men pushing behind there shields or blocking attacks abit more.
3, Id like to see when for example a general wins a great battle or a great campaign that you can dedicate an arch or column to him in a city (a triumph)of your choice etc i think thatd be pretty cool, it could cost say 10000 denarii so its a rare thing and not overused and it could improve public order and morale of garrison troops stationed in the city or something like that.
4, They absolutely have to improve the stats of troops, units of 80 men seem to flee more often than not when only 1/4 of the men have died battles are needlessly short.
5, Armies need to start further apart I think, give more chance for tactics and so on, itd give the terrain a much bigger part to play, currently its massively under used.
6, improve AI in sieges, im sick of enemy armies besieging my cities when i know they cant possibly win, but they are strong enough that if i sallied id take heavy hits, but because the auto is so innaccurate im forced to personally take command of sieges were the outcome is a forgone conclusion thus wasting my time.
7, use cities more realistically, I think taking the central plaza is abit silly really, i mean dont some cities have citadels at the heart of the city? or some other form of hard fortification to resist this? cities that supposedly hold 25000 people seem abit tiny, buildings could be possible to occupy, making sieges more realistic will add to there duration and improve steady fighting in the streets instead of just sitting the centre for 3 minutes.
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