Still a little sidetracked. I'll get back to it at the weekend.
Still a little sidetracked. I'll get back to it at the weekend.
Nullius addictus iurare in verba magistri -- Quintus Horatius Flaccus
History is a pack of lies about events that never happened told by people who weren't there -- George Santayana
I'd just like to share this since you guys have been measuring movements. In case it is still not known yet, there is a cavalry movement bug.
If you click on the cavalry's Unit Card, it receives longer movement range as opposed to just clicking on the unit in the the actual strategic screen.
I'll do some measurements of the difference later.
Bob Marley | Burning Spear | Robots In Disguise | Esperanza Spalding
Sue Denim (Robots In Disguise) | Sue Denim (2)
"Can you explain why blue looks blue?" - Francis Crick
Just a clarification: do you mean that if a unit of cavalry is on its own in a stack, that it will appear to have a reduced range if you select the unit figure on the strat map than if you select the unit card? If so, then that is strange, as it's not been my experience. I have, however, seen that if you select a general with infantry and artillery, say, that the slowest member will determine the range.
Nullius addictus iurare in verba magistri -- Quintus Horatius Flaccus
History is a pack of lies about events that never happened told by people who weren't there -- George Santayana
No, when the cavalry is separate from the stack. It it possible though that it is opposite (it receives less when you click on a cavalry unit outright).
Have a single unit of cavalry (or an all-cavalry stack for that matter). Now click on the stack (you get the range). Now, click on the unit cards (or select all), the range is bigger.
It doesn't happen all the time though. I'll see if the difference of roads in provinces have something to do with (but not likely, from initial observations).
Bob Marley | Burning Spear | Robots In Disguise | Esperanza Spalding
Sue Denim (Robots In Disguise) | Sue Denim (2)
"Can you explain why blue looks blue?" - Francis Crick
You don't happen to have a general with a movement bonus (trait or follower) and so get longer range from select all?
No. The cavalries are separate from any general, infantries or others. All you have to do is click on the unit on the screen. Then click the same unit on the unit card, you get an extra movement range.Originally Posted by Phase
Or otherwise, the cavalry is getting less that what it should and clicking on the unit card confers the correct movement value. It doesn't happen on infantry though.
Bob Marley | Burning Spear | Robots In Disguise | Esperanza Spalding
Sue Denim (Robots In Disguise) | Sue Denim (2)
"Can you explain why blue looks blue?" - Francis Crick
(Resuming from the guide discussion). Ok, I did 4 tests for this. One checked ok, with three inconclusive thx to rebels and enemies (they are always on the roads that I'm starting to think building structures such as roads and trade buildings trigger appearances of rebelsOriginally Posted by therother
).
I'm also out of save game options.
I just need highway vs. highways data or confirmation, preferably 4-5 land trade partners to confirm (and they should get all the bonus).
Thx
Bob Marley | Burning Spear | Robots In Disguise | Esperanza Spalding
Sue Denim (Robots In Disguise) | Sue Denim (2)
"Can you explain why blue looks blue?" - Francis Crick
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