The initial release was definately a beta and poorly playtested at that. I have trouble getting excited about a patch that fixed a lot of broken features that should have been fixed to begin with.

CA tried to broaden the appeal of RTW to a larger audience and in doing so turned their back on the core base. The tactical battles which used to be the centerpiece of the series are over in a couple of minutes and are little more than a clickfest. I was really disappointed that this wasn't addressed in the patch.

CA may have taken several steps forwards with RTW, but in my opinion it took a big step back with these arcade style battles.