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Thread: Historical Accuracy?

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  1. #1

    Default Re: Historical Accuracy?

    Cant edit....

    Cohorts were roughly about 420 men according to my now 6 feet under tutor (god rest his latin soul).
    And your heart beats so slow, Through the rain and fallen snow across the fields of mourning to a light that's in the distance.
    Oh, don't sorrow, no don't weep
    For tonight at last I am coming home.
    I am coming home.

  2. #2
    Enforcer of Exonyms Member Barbarossa82's Avatar
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    Default Re: Historical Accuracy?

    I did think about trying to replicate some of the military and political situations of ancient Rome (i.e. feeling my treasury run dry due to the expense of maintaining the Rhine legions in their forts), but it's actually not fun, since it's not possible to use the limited mechanics of an RTS game to reflect complex human societies and their development.
    RTW is a historically-based game, not a historical simulation. This is what people seem to forget when they get upset about things like legionary armour being 1.86cm too narrow across the belly button or whatever.
    Personally I love history, but I also like to enjoy myself by taking Roman armies to Denmark, conquering the world as Carthage, and using unit types which probably never existed.
    Self-proclaimed winner of the "Member who Looks Most Like their Avatar" contest 2007

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  3. #3
    Member Member Baiae's Avatar
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    Default Re: Historical Accuracy?

    I tend to make my Roman armies up to mimic historical roman legions. I use ten units of legionary cohorts to represent the main heavy infantry, one general, two units each of archer auxilia, auxilia and cavalry (usually legionary cavalry) and one unit of praetorians to act as a bodyguard for my general/final reserve in battle. I add two scorpions/repeating balistae when I can get them. Overall a fair reflection of a roman legion considering the restrictions of the game.
    Last edited by Baiae; 02-09-2005 at 15:45.

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