Results 1 to 23 of 23

Thread: Minimal_ui

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Cellular Microbiologist Member SpencerH's Avatar
    Join Date
    Apr 2004
    Location
    Hoover "Two a day" Alabama
    Posts
    932

    Default Minimal_ui

    I've tried out the minimal_ui and liked it but I've had some weird unit 'lagginess' (units stop moving) when moving the camera around and at other times that I dont have with the normal setup.

    Has anyone else experienced this and what do you think about the new UI?

    EDIT I've switched back to default UI and have no problems again.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  2. #2
    Ricardus Insanusaum Member Bob the Insane's Avatar
    Join Date
    Sep 2002
    Location
    London, UK
    Posts
    1,911

    Default Re: Minimal_ui

    I am using the minimal UI and I have not seen the same issue... In fact the only issue I have is that is you can't select of give commands in the top quarter of the screen (where the action buttons are when they are not hidden)...

    Personally I find full screen RTW (all UI elements toggled off) to be bloody fantastic...

  3. #3
    One of the Undutchables Member The Stranger's Avatar
    Join Date
    Dec 2004
    Location
    Nowhere...
    Posts
    11,757

    Default Re: Minimal_ui

    why minimal ui

    We do not sow.

  4. #4
    Cellular Microbiologist Member SpencerH's Avatar
    Join Date
    Apr 2004
    Location
    Hoover "Two a day" Alabama
    Posts
    932

    Default Re: Minimal_ui

    Quote Originally Posted by Emperor Umeu 1
    why minimal ui
    Larger viewing area and it's more immersive.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  5. #5
    CA CA JeromeGrasdyke's Avatar
    Join Date
    Dec 2002
    Location
    At a new top-secret (non-CA) location, surrounded by lots of steel and glass, high atriums, hordes of lovely marketing ladies, and with a new and spacious desk with plenty of room for body-moving.
    Posts
    257

    Default Re: Minimal_ui

    Quote Originally Posted by SpencerH
    I've tried out the minimal_ui and liked it but I've had some weird unit 'lagginess' (units stop moving) when moving the camera around and at other times that I dont have with the normal setup.
    The minimal UI mode does put more strain on your graphics card, as it's pushing a lot of extra pixels through the main 3d pipeline (some extra geometry as well, but we've found that to be less of an issue). So you should expect a framerate drop and maybe a few hiccups, though if you have a decent card it shouldn't be that noticeable...
    "All our words are but crumbs that fall down from the feast of the mind."
    -- from 'The Prophet' by Kahlil Gibran

  6. #6

    Default Re: Minimal_ui

    I've been using the minimal UI right from the first moment I installed 1.2 and I really do love it. I have had one tiny little fly in the ointment type problem with it: there is no way to see/alter the time acceleration with this version of the interface. Ordinarily I wouldn't care; it's rather easy to see when the game is running on full acceleration and when it is not, but I have had a lot of trouble getting time acceleration to turn off. I nearly lost one battle because of it; I couldn't get acceleration to turn off at all and pause wouldn't work either. All I could do was watch as a rather large army of Gaulish warbands poured into my nice, shiny, brand new, never used before, pretty looking legion with great general attachment and optional crome extras. It took me quite a few turns to rebuild what was left of that army...

    The problem appears, to my layman's eyes, to involve the pause or ctrl+t shortcuts firing twice for each time I press the key, effectively pausing and unpausing at the same time, or accelerating and decelerating. It is not a consistent problem, only occasional. That said I have found it to be a common occasional issue. Nothing works to circumvent it; even taping the keys as if they had nice little spikes mounted point upwards on them does not help. The problem does become more common once acceleration is engaged, however there have been a few occasions where I could not get the game to speed up. This did happen with the original interface, but there I had access to the speed control buttons.

    Any possible solutions? I really don't have the time/patience to watch my army march at a tiny rebel army for several minutes before getting into bow range.
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  7. #7
    Cellular Microbiologist Member SpencerH's Avatar
    Join Date
    Apr 2004
    Location
    Hoover "Two a day" Alabama
    Posts
    932

    Default Re: Minimal_ui

    Quote Originally Posted by frogbeastegg
    I've been using the minimal UI right from the first moment I installed 1.2 and I really do love it. I have had one tiny little fly in the ointment type problem with it: there is no way to see/alter the time acceleration with this version of the interface. Ordinarily I wouldn't care; it's rather easy to see when the game is running on full acceleration and when it is not, but I have had a lot of trouble getting time acceleration to turn off. I nearly lost one battle because of it; I couldn't get acceleration to turn off at all and pause wouldn't work either. All I could do was watch as a rather large army of Gaulish warbands poured into my nice, shiny, brand new, never used before, pretty looking legion with great general attachment and optional crome extras. It took me quite a few turns to rebuild what was left of that army...

    The problem appears, to my layman's eyes, to involve the pause or ctrl+t shortcuts firing twice for each time I press the key, effectively pausing and unpausing at the same time, or accelerating and decelerating. It is not a consistent problem, only occasional. That said I have found it to be a common occasional issue. Nothing works to circumvent it; even taping the keys as if they had nice little spikes mounted point upwards on them does not help. The problem does become more common once acceleration is engaged, however there have been a few occasions where I could not get the game to speed up. This did happen with the original interface, but there I had access to the speed control buttons.

    Any possible solutions? I really don't have the time/patience to watch my army march at a tiny rebel army for several minutes before getting into bow range.
    I have an ATI 9800/128MB

    I had the same problem with the pause too and forgot to mention it. I wasnt even aware that I could control the acceleration but problems with that could explain the units changing speeds.

    Hopefully, it'll get solved since the minimal_ui is nice to have.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  8. #8
    robotica erotica Member Colovion's Avatar
    Join Date
    May 2004
    Location
    Victoria, Canada
    Posts
    2,295

    Default Re: Minimal_ui

    I had the same problem with the speed setting. I'd press and hold Ctrl and then hold down T and the speed would increase - then let go of the T and sometimes it goes back to normal speed and sometimes it goes to a faster speed. Usually I'm pressing Ctrl T frantically to get it to change back to normal speeds as my army closes quickly with the enemy.
    robotica erotica

  9. #9
    Ricardus Insanusaum Member Bob the Insane's Avatar
    Join Date
    Sep 2002
    Location
    London, UK
    Posts
    1,911

    Default Re: Minimal_ui

    Quote Originally Posted by frogbeastegg
    I have had one tiny little fly in the ointment type problem with it: there is no way to see/alter the time acceleration with this version of the interface.
    In the option/controls you can assign keys to the Pause, Normal, Fast and Very Fast settings... Having done this I find they work more reliably than the default P and Ctrl+t commands...

    As for graphics (and I really am not trying to get into a pissing contest here) but my GF6800 GT does not seem to mind the imagary at all. Do those who are having problem find the it worsens as they add more units to a battle?? Frogbeategg are you also using an ATI card (perhaps it's a driver thing..)??

  10. #10

    Default Re: Minimal_ui

    I have a radeon 9800 pro 128MB version, using the cat 4.11's. I tried the 4.12's and they were terrible for me. For the rest P4 2.4, 1 GB DDR RAM. I have most graphical options set to medium or above, AAx2 on, antistrophic filtering x2 set in my card's control panel (I find the game looks terrible without it, absolutely terrible, "STW looks far better than this" type terrible. No idea why, and I had the same issue with the demo), and I use the largest unit size.I will not turn that down for love nor money; I hate piddly little units as they respond to orders too quickly and take less management. I have shadows set to off, and some other options in that tick box set. Desync is on, as is dust and gloss, but I think I will turn gloss off again soon.

    I'll try altering the hotkeys and see if that helps any.

    I find I get the control issue regardless of what size army I have; so far in my campaign I have been using medium sized armies and fighting small to medium armies.
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  11. #11
    Member Member Mumu Champion Prodigal's Avatar
    Join Date
    Oct 2002
    Location
    UK
    Posts
    578

    Default Re: Minimal_ui

    frog I have the exact same h/w spec's on my PC & have pretty much the same settings, however can you please explain what "cat" is? Sorry if thats an obviously dumb question

    Have run all the usual spybot s/w etc. so the only justifiable reason I can think of is some setting that's raining on my parade; much like lowering rather than increasing one setting made MTW run smoothly.

  12. #12
    Member Member Attalus's Avatar
    Join Date
    Oct 2004
    Location
    in green fields, with the sun on my face..
    Posts
    97

    Default Re: Minimal_ui

    Quote Originally Posted by frogbeastegg
    I have a radeon 9800 pro 128MB version, using the cat 4.11's. I tried the 4.12's and they were terrible for me. For the rest P4 2.4, 1 GB DDR RAM. I have most graphical options set to medium or above, AAx2 on, antistrophic filtering x2 set in my card's control panel (I find the game looks terrible without it, absolutely terrible, "STW looks far better than this" type terrible. No idea why, and I had the same issue with the demo), and I use the largest unit size.I will not turn that down for love nor money; I hate piddly little units as they respond to orders too quickly and take less management. I have shadows set to off, and some other options in that tick box set. Desync is on, as is dust and gloss, but I think I will turn gloss off again soon.

    I'll try altering the hotkeys and see if that helps any.

    I find I get the control issue regardless of what size army I have; so far in my campaign I have been using medium sized armies and fighting small to medium armies.
    In what way was the CAT 4.12 'terrible'?

    I'm running something similar (Half your RAM though )

    I find that I mess with the AA and AF too much...THEN it looks bad.
    -Attalus-
    Fool me once...shame on you
    Fool me twice...prepare to die

  13. #13
    The Puppet King Senior Member AggonyKing's Avatar
    Join Date
    Oct 2004
    Location
    California
    Posts
    665

    Default Re: Minimal_ui

    Minimal_ui?? Can someone fill me in please

    "Cuiusvis hominis est errare; nullius nisi insipientis in errore perseverare."
    Any man can make a mistake; only a fool keeps making the same one.

  14. #14
    Cellular Microbiologist Member SpencerH's Avatar
    Join Date
    Apr 2004
    Location
    Hoover "Two a day" Alabama
    Posts
    932

    Default Re: Minimal_ui

    It allows you to toggle on and off the radar, cards, and controls so you have a full screen battle without the junk. Its in the read me for the 1.2 patch.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  15. #15
    Time Lord Member The_Doctor's Avatar
    Join Date
    Oct 2004
    Location
    The TARDIS
    Posts
    2,040

    Default Re: Minimal_ui

    Can someone post a screenshot of the min ui.

  16. #16
    robotica erotica Member Colovion's Avatar
    Join Date
    May 2004
    Location
    Victoria, Canada
    Posts
    2,295

    Default Re: Minimal_ui

    Quote Originally Posted by Martinus
    Can someone post a screenshot of the min ui.
    Link
    robotica erotica

  17. #17
    Time Lord Member The_Doctor's Avatar
    Join Date
    Oct 2004
    Location
    The TARDIS
    Posts
    2,040

    Default Re: Minimal_ui

    Thanks.

    It looks a lot like the MTW ui

  18. #18

    Default Re: Minimal_ui

    Frog, I have the exact same problems with speed and pause toggles using minimal UI, and have tried reassigning various keys from the defaults, to no avail. As it is, I can change speeds with keys assigned to a single speed (not as a toggle), but cannot pause easily, and still hear the continuous "thunk-thunk-thunk-thunk" when I use the speed-changing keys. I'm on a GF4, however, so I don't think it's just a specific graphics card problem..

    "Ore no uta o kike!"
    - Nekki Basara

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO