Ok here comes the revised version. Please feel free to suggest changes
Rules of the Cooperative SP Campaign (Almost Finalized)
=======================================================
== A. Preparation Period ==
1. The Choice of Clan is decided by a public vote. (done)
[Result] Shimazu
2. Sign ups for the executor (section B4), clan daimyo (section B2-3),
and publisher (section B5) start. (in progress)
[Result]
Executor: Terazawa Tokugawa
Clan Daimyo: NARF
Clan Daimyo Reserve: Shuko
Publisher Reserve: Maltz & Dongal
Mighty Reserves: Eurosan, Vanya, Satake (pending allocation)
3. Public sign-up (section B1) starts at GMT 0:00 AM July 26, 2001.
4. Preparation Meetings are held by the clan daimyo*. Topics are:
* This task will be shared by the clan daimyo reserve(s) if available.
a. Which game settings and features to be used.
b. Timeline: how to speed up the flow of campaign.
== B. Campaign ==
Our cooperative SP campaign consists of the following components.
1. Generals
a. Every member has the right to adopt ONE general in the clan. The choice of
general is determined at the beginning sign up and subsequent line-ups
(see c).
b. A general is responsible for personally playing all battles COMMANDED by
the general he adopted. He should obtain the save game file from the
campaign executor (section B4). All members are encouraged to make some
informative screenshots during the battle (the more the better). The new
save game file (with the completed battle) and the log file should be sent
back to the executor within 24 hours of its original delivery. Special
request of extension should be made before the 24 hr deadline. The maximum time allowed is 48 hours (24 + 24).
c. Free (un-assigned) members are those who has not adopted a general for any
reason. Free members stay in the line up and will be called to play
a battle that is commanded by an unadopted general in game. He will then be
assigned to this general and the line-up moves forward. All free members can
still participate in the clan meetings and adopt a free general (through a
public post in the CLAN forum of .org) whenever possible.
d. If there are multiple battles in one season, the member who signed up first
will command all the battles in this season (and write up the story).
However, this member can let another member play the battles for him.
The substitute gets another full 24 hours to finish the battles.
e. If a member's general dies under his own command on the battlefield, the
member can choose another free general OR go to the BOTTOM of the line-up.
If a member's general dies NOT under his own command on the battlefield,
the member can choose another free general OR go to the TOP of the line-up.
f. The general is responsible for writing up the story of each battle he
plays. The story and screenshots should be passed to the campaign publisher
(section B5). The story and screenshots should be submitted as soon as
possible, but does not need to adhere to the 24 hr deadline. (48 hours? )
g. Members are encouraged to participate in the clan meetings.
h. Members should obey the dicision of clan meeting and the official
clan daimyo.
2. Clan Meetings & the Reserve (a.k.a. Deputy) Clan Daimyo
a. Clan meetings should be held publically in the .org CLAN forum. Every member
is encouraged to speak out their opinion, while the public are also welcomed
to join the discussion.
b. The default meeting time is EVERY WINTER (except Spring 1530). The meetings
are chaired by the clan daimyo, or the reserve clan daimyo(s) if available.
The chair has the decision power of how the meeting goes, such as a vote,
or one word from the official daimyo.
c. The reserve daimyo is responsible for gathering the meeting (start a new
thread) and announce the meeting period (when it is going to end). Of course,
he also needs to inform the members of the meeting objective(s), such as
"What are we going to do next year?", "Should we punish member ABC?", and
announce the results afterwards.
d. The decision of the meeting, whehter through a vote or not, should be taken
as the unchangable decision of the clan for the following year (or whatever
the meeting covers). Any objection should be voiced DURING the meeting.
After the result is annouced by the reserve daimyo, it will be too late to
change anything.
e. Emergency meetings can be gathered by the reserve clan daimyo, whenever he
sees necessary.
3. Official Daimyo
a. The official daimyo is the ONLY head and representative of the clan and
should be highly respected. Hail to the daimyo!
b. The official daimyo plays the true daimyo of the game.
If this character dies in the game, then whoever plays the new
daimyo will become the new official daimyo.
c. The official daimyo may decide EVERYTHING except conclusions
reached in a previous clan meeting. It is also possible that the official
daimyo is asked to make a decision for a particular issue in the clan meeting.
d. All confusions and conflicts should be resolved by the clan daimyo, whether
through a meeting or a personal decision.
4. Executor
a. The campaign is going to be coordinated by an executor who carry out the
clan decisions on the strategy map,
and transferring the save game files between clan members and himself.
b. The executor should absolutely obey the decision of the clan meeting /
official daimyo. If he didn't do so, other members can request a re-play
(load game). However, the executor is free to make a decision that is not
covered by the clan meeting or the official daimyo.
c. The executioner should make a simple report of what have been done since
the last meeting.
d. The executor needs to save the game every season. Whenever a battle occurs,
the executor should send the save-game file of the previous season to
the member who plays the general that command the coming battle. If there are
multiple battles, the commanding power should be given to the member
who SIGNED UP FIRST. (so the executor needs a sign-up order list).
However, the assigned member can yield this right to others.
e. The member should finish his battle and return the new save game file
to the executor in a full 24 hours. If the member fails to do so, the
EXECUTOR (or whoever he assigns) will fight the battle for him.
Special request of extension should be made prior to the deadline,
upto a maximum of 48 hour period.
f. The executor will personally play a battle that is commanded by an
unadopted general. This will happen only if there are currently no
member staying in the line up.
g. The executor is responsible for keeping several most recent seasons of the save
game files as well as ALL battle logs. He should also take screenshots of the
strategy maps for the Publisher (see B5).
h. The executor tells the story on the strategy map.
i. There is no deadline for the executor due to the fluctuating nature of the work.
5. Publisher
a. The publisher should collect the stories from the executor and generals,
and publish it within 48 hours of delivery from the source.
b. The war story is published on the .org site and open to the public. The
publisher has the right to edit the content of the submitted war stories
if necessary
6. Reserves
a. Reserves are members who are equally willing to help out as B2-B5, but
have not decided their work share yet.
7. Others
a. The Emissary/Shinobi/Ninja master is responsible for telling the story
in the angle of these units. He also participates in the clan meeting.
b. Any member who feels that he cannot fulfill the duties can announce
a resignation - as long as he finds a replacement for him.
c. If any clan member (everyone mentioned above) is doing a poor job, ANY
member can suggest a replacement (by starting a thread stating who is
nominated to replace). The support of more than 60% of the members is
needed.
d. If there are not enough member at any point of the game (announced by
the executor who plays all the unassigned generals), each member
may adapt more than one general.
[This message has been edited by Maltz (edited 07-25-2001).]
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