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Thread: Help with descr_strat needed

  1. #1
    Member Member Rain's Avatar
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    Default Help with descr_strat needed

    I have edited the campaign map and supporting files with no problem, adding or taking away provinces, but when I try to create a whole new map I get many problems, most of which I am able to sort out (small things like people in water etc.), but then there is this one. 'Could not create settlement at script line 2001' I have had the same error with different settlements and have fixed it by commenting out the settlement in question in descr_strat and descr_regions, it has then moved on to the next problem. Now here is the problem, when i comment out this settlement instead of going back the provincial campaign screen it just totaly crashes back into windows with no error report.

    This is the settlement from line 2001 descr_strat.

    settlement
    {
    level large_town
    region Cappadocia "this is line 2001"

    year_founded 0
    population 2400
    settlement_tax 51
    plan_set default_set
    faction_creator parthia
    building
    {
    type core_building governors_villa
    }
    building
    {
    type defenses wooden_pallisade
    }
    building
    {
    type missiles practice_field
    }
    building
    {
    type market trader
    }
    }

    Any help on this would be much appreciated.

    Rain

  2. #2
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Re: Help with descr_strat needed

    is it placed on a valid tile (no mountains, river) ?

    is the "Cappadocia" region declared in the "your_campaign_regions_and_settlement_names.txt" file ?
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  3. #3
    Member Member Rain's Avatar
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    Default Re: Help with descr_strat needed

    The height map is one height + the sea, the ground tiles map is only sea and high fertility, and both these match up perfectly with the regions map. And all the settlement names are in the names text.

  4. #4
    Member Member Rain's Avatar
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    Default Re: Help with descr_strat needed

    Ok I got around the first problem, but now I am getting the below message for a lot of settlements.

    You have chosen an invalid tile(94, 148) for the settlement of Tara.
    It will mean not being able to reach this settlement and is a bug.
    For now we'll ignore it.
    at first I just removed the problem settlements from descr_strat, but then when it came to the slaves settlements almost all of them got this message. At first I thought it was at there needed to be an army in the province but I have tried doing that with no luck, and before you ask it is possible to get to all of the settlements, the only thing separating them is grass and water.

  5. #5
    Member Member Rain's Avatar
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    Default Arg!!!

    Well I finally figured out the problem, when editing the co-ords for generals (not family members) they dont move at all, but instead stay right where they were to begin with. I almost snapped my keyboard when I figured this. Has anyone else had this problem? If so how did they get around it? There is a way around this right?

    - a tired and angry Rain

  6. #6
    Senior Member Senior Member Duke John's Avatar
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    Default Re: Help with descr_strat needed

    Just to be sure: did you remember to remove map.RWM?

    Rebel provinces do not need a settlement entry in descr_strat. You might as well delete them all.

    If I were you I would remove all redundant entries and first get your campaign working with the bare minimum. Look at my Template campaign in the Guides section.

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