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Thread: The doggies have gotta go...

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  1. #1
    robotica erotica Member Colovion's Avatar
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    Default Re: The doggies have gotta go...

    I've yet to see dogs be used by the AI either.

    I think they're stupid so I don't build them. It feels nice to essentially limit the amount of troops I use because there's ones that really shouldn't be there in the first place.
    robotica erotica

  2. #2

    Default Re: The doggies have gotta go...

    Quote Originally Posted by Colovion
    I think they're stupid so I don't build them. It feels nice to essentially limit the amount of troops I use because there's ones that really shouldn't be there in the first place.
    I don't feel so bad. I like playing as Brits and so I just think of them as horse substitutes. Makes up for the ridiculously flimsy chariots and lack of genuine cavalry. Not had any luck training them to climb ladders unfortunately.

  3. #3
    robotica erotica Member Colovion's Avatar
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    Default Re: The doggies have gotta go...

    I don't like "Making up for" units that aren't there with units that shouldn't be there.

    The game is too easy to begin with, why should I help myself with fictional units?
    robotica erotica

  4. #4
    Just another genius Member aw89's Avatar
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    Default Re: The doggies have gotta go...

    Im having more of a problem with the german phalanxes, they seem to good for beeing build so early. 1 unit on huge can defend a settlement... (or cause lots of trouble getting in.)

    EDIT: Remember that they mostly face barbarians and you. (whatever you play as)
    Last edited by aw89; 02-10-2005 at 22:02.


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