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  1. #1
    Member Member Hortensius's Avatar
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    Default Re: Javelins have more punch?

    could you please tell me wherabouts in the text i can change these values i.e 50/65 ................sorry but not well up on these things

    Thanks

  2. #2

    Default Re: Javelins have more punch?

    I love what CA has done for javelins in RTW they were near useless in MTW as you had to get within spitting range to throw them and skirmishers were often forced into melee, and there damage was low anyway. On RTW skirmishers and javelins as a whole are deadly weapons that can reduce units considerably before melee.

  3. #3
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Javelins have more punch?

    Quote Originally Posted by Hortensius
    could you please tell me wherabouts in the text i can change these values i.e 50/65 ................sorry but not well up on these things

    Thanks
    export_descr_units.txt in the data folder in RTW (back any file up first that you intend to mod.) There is explanation of what the numbers mean at the top of the folder--it is incomplete, but very helpful. The missile ranges will be under the stat_pri. Here is the line for head hurlers with 40 range.

    stat_pri 17, 6, head, 40, 6, thrown, archery, fire, none, 25 ,1

    It makes their fellow soldiers and citizens very nervous when they say they need to refill their ammo supply.
    Rome Total War, it's not a game, it's a do-it-yourself project.

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