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Thread: Effect of Rome capture on Roman factions

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  1. #1
    For TosaInu and the Org Senior Member The_Emperor's Avatar
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    Default Re: Effect of Rome capture on Roman factions

    Man taking Rome as the Greeks is a popular move... I did it as well, and the Julii went crazy after my blood.

    But given I had been comming under constant Roman attack ever since the start of the game when I stubbonly refused to yeild Syracuse, I didn't see any change in their behavior.

    At any rate as soon as I invaded Southern Italy though the Julii went from being a weak Roman power to THE major power in a few turns.

    Still I'll show them whose boss... My Spartans look better in RED!!
    "Believe those who are seeking the truth; doubt those who find it."

  2. #2
    Member Member hoom's Avatar
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    Default Re: Effect of Rome capture on Roman factions

    Yeh, I got that in my Carthage campaign.
    Killed off Scipii, booted Brutii off Italy & conquored Rome with only piddly little Julii armies around the northern border & then suddenly there's three full stacks of Julii surrounding my main army
    maybe those guys should be doing something more useful...

  3. #3

    Default Re: Effect of Rome capture on Roman factions

    I captured rome very soon (shamelessly exployting AIweakness). Now I am sitting in rome (the only city I have near or far, I play egypt) and scipii and julii have gone crazy. I am besieged constantly. Once in 10 turns I get to retrain my garrison.
    It`s great.

  4. #4

    Default Re: Effect of Rome capture on Roman factions

    Playing Germania, I had taken out the Julli and was at war with SPQR.

    They bribed some of my home cities. Then I took Rome.

    I kept getting their diplomat offering a ceasefire for the retun of Rome.

    Mr reply:

    Uhhhh, you can keep Vicus Marcomanni, dude.

    The Brutti fought hard, but then they ended up bribing my cities as well...though I then owned theirs.

    Interestingly, the Scippi are very, very quiet after I took Capua.

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