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  1. #1
    Member Member Claudius the God's Avatar
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    Default Rebels, Rebels, Everywhere

    playing a new Germans campaign, (Hard/Hard) there are Rebel forces everywhere, which means i have to fight Rebels all the time (just about every turn) while defending from Britons and Gauls at the same time.

    it's made the game a lot more interresting, and every so often a rebel army of six to eight units will pop up and stuff up my trade by parking themselves on my roads. it's annoying and cool at the same time.

    anyone else notice the large number of Rebel armies popping up? and they rarely have generals with them, which means i can't bribe them at all...

  2. #2
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Rebels, Rebels, Everywhere

    Yesiree. The more numerous and fiestier rebel feature was one of the cool things I was most looking forward to from this patch. Success. And the rebel "faction" color is the best. All units look good in beige.

  3. #3
    Squirrel Watcher Member Sinner's Avatar
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    Default Re: Rebels, Rebels, Everywhere

    Quote Originally Posted by Claudius the God
    anyone else notice the large number of Rebel armies popping up? and they rarely have generals with them, which means i can't bribe them at all...
    You can bribe armies without a leader and even with the increase in cost with v1.2 it's still my prefered method of getting rid of the rebels.

    It does seem as though they're more frequent post-patch or perhaps it's just that I'm having to fight more of them since the cost issue does limit my bribing.

    Overall, the changes to the rebels makes them more fun, but it does get annoying at times. I wish the rebel generation would just be a bit smarter and not have situations like having a stack with 2 peasants and a warband appear right next to my main troop marshalling city. The rebels bolted after the first volley of pila - my PC switching from the campaign to the tactical engine took longer than the battle itself!

  4. #4
    Grand Warder of the Woods Member TonyJ's Avatar
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    Default Re: Rebels, Rebels, Everywhere

    This may sound like a ridiculous question but -

    Do the rebels/enemy stacks have to be ON a road to disrupt trade, or just somewhere in the region ?

    Am I storing up trouble just letting some rebel armies hide in mountain passes with no roads or are they just worth ignoring ?

    Some of my regions simply aren't making enough money and this is the last thing I can think of
    Last edited by TonyJ; 02-14-2005 at 11:37.
    May the wind be ever at your back and the sun ever on your faces. May your sword lie light in your hand and heavy in the memories of your enemies

  5. #5

    Default Re: Rebels, Rebels, Everywhere

    I think they just have to be in your province - anywhere - to disrupt trade. Although the closer they are to your town the more cash they disrupt.
    And your heart beats so slow, Through the rain and fallen snow across the fields of mourning to a light that's in the distance.
    Oh, don't sorrow, no don't weep
    For tonight at last I am coming home.
    I am coming home.

  6. #6
    Grand Warder of the Woods Member TonyJ's Avatar
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    Default Re: Rebels, Rebels, Everywhere

    Ah ha !!

    Now that explains a LOT.

    Heh, heh: rebel bashing will now commence
    May the wind be ever at your back and the sun ever on your faces. May your sword lie light in your hand and heavy in the memories of your enemies

  7. #7
    Member Member Darius's Avatar
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    Default Re: Rebels, Rebels, Everywhere

    If they aren't in a important/rich province and are instead somewhere in the middle of nowhere, I let them sit there unless I have a diplomat and enough cash to bribe them. Otherwise they aren't really worth the bother. However, judging by the frequency they are popping up at, I am seriously dreading the ramifications this may have on any Scythian Campaign I might endeavor in the future...
    All men will one day die, but not every man will truely live.

  8. #8

    Default Re: Rebels, Rebels, Everywhere

    Quote Originally Posted by TonyJ
    This may sound like a ridiculous question but -

    Do the rebels/enemy stacks have to be ON a road to disrupt trade, or just somewhere in the region ?

    Am I storing up trouble just letting some rebel armies hide in mountain passes with no roads or are they just worth ignoring ?

    Some of my regions simply aren't making enough money and this is the last thing I can think of
    From my test on 1.0 for my Economics Guide, they only affect land trade when they sit on the road. However, they affect sea trade no matter where they are so long as they are in the province.

    I'm currently doing new stuff and updates for 1.2. However, I'm still stuck at calculating the exact trades since the values doesn't make sense. There were some patterns i've noted in 1.0 but i'll be redoing the tests for 1.2.

  9. #9

    Angry Re: Rebels, Rebels, Everywhere

    I lost Thapus to a rebel army on turn 4.

  10. #10
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Rebels, Rebels, Everywhere

    That's why GIRRLLSSS shouldn't be geneerraalllssssss. Nyaaaaaaaaaaaa.

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