Well I downloaded hadrian building editor and it's a done deal. Now all I need to do is investigate what is a common factor on the A.I sending full stacks. If I can figure that out that could be modded in to make more epic battles
Well I downloaded hadrian building editor and it's a done deal. Now all I need to do is investigate what is a common factor on the A.I sending full stacks. If I can figure that out that could be modded in to make more epic battles
When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
Cry havoc and let slip the HOGS of war
Absolutely Oaty, I've been advocating this for a while.
Particularly because of two things.
1. The human player rarely needs to build walls as he is constantly expanding, so a bonus would make him think twice about not building walls. BTW I think a small bonus only of ~5% otherwise it becomes a no brainer versus other buildings with bonuses.
2.The corollary is the ai really needs walls to defend itself against the human player so will benefit relatively by having a bonus.
3. The third idea is maybe to make walls the training grounds for those low level troops like militia hoplites or at least specific bonuses for these guys.
Such is life- Ned Kelly -his last words just before he was hanged.
I think you could do it with the following edit:
stone_wall requires factions { ct_carthage, eastern, parthia, egyptian, greek, roman, }
{
capability
{
wall_level 2
tower_level 1
gate_defences 1
gate_strength 1
happiness_bonus bonus 1
}
construction 3
cost 1600
settlement_min city
upgrades
{
large_stone_wall
}
}
Rome Total War, it's not a game, it's a do-it-yourself project.
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