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  1. #1
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Revelation on movement...

    Well to me at least... Got your attention, but stay it might be interesting.

    Was plodding through the data files when I fell over the "descr_battle_map_movement_modifiers"... Nice I thought, lets see what it has for me.

    Well I was anything but impressed. The mud and swamp doesn't give any speedinhibitment, while roads doesn't add to the speed. Naturally I have modded this. Now only grass_short and rock has the 1.0 speed.

    Hopefully this will make the battles much more interesting, now that the terrain will actually have an impact on speed. Go for roads, leave mud and swamps.

    But I wonder what the difference is between ice and snow. Ice is perhaps the ice on rivers?
    Last edited by Kraxis; 02-16-2005 at 23:21.
    You may not care about war, but war cares about you!


  2. #2
    robotica erotica Member Colovion's Avatar
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    Default Re: Revelation on movement...

    That was already known.

    Strange, I thought you of all people would have known this - I mean I figured it out through TWC way back during the first release days.
    robotica erotica

  3. #3
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: Revelation on movement...

    Thats no revelation! I was brought here on false pretences! I want my money back!
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  4. #4
    Member Member Orvis Tertia's Avatar
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    Default Re: Revelation on movement...

    Well, I knew that there was no terrain effect on movement in the battle map, but I am surprised to see that the possibility for it was built in. I'd enjoy hearing how modding it affects gameplay. My assumption would be that it was built in but not used because it was determined to detract from gameplay in some way, but who knows?

    And in case I sound like a noob, I am the first to admit that I know little about modding, nor do I pay much attention to modding threads.

  5. #5
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Revelation on movement...

    Of course it is not anything new for the hardcore modder, or even a casual one... But, seeing that this seemingly had not been mentioned outside the MOD area I thought it would be nice to let the general population know.

    Orvis, you should not fear the effects as snow, dense forest and ice are already factored in as slower terrain. I just did it with more.
    Sadly I began to over-mod my game without any backups and when I tried the game it crashed... So I was forced to uninstall and reinstall. So I have no effects as of yet. But I believe now that this is what has been used for the mods that slow down march and runspeeds.
    You may not care about war, but war cares about you!


  6. #6
    Unpatched Member hrvojej's Avatar
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    Default Re: Revelation on movement...

    Quote Originally Posted by Kraxis
    But I believe now that this is what has been used for the mods that slow down march and runspeeds.
    Really? If so, this would be great to know! I don't have time right now to test it, however, so it'll have to wait a bit.
    Thanks for the info.
    Some people get by with a little understanding
    Some people get by with a whole lot more - A. Eldritch

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