Surely there merely needs to be the blockade fency thing to institute a blockade?
Can't say I've specifically plonked the fleet infront of the port.
Surely there merely needs to be the blockade fency thing to institute a blockade?
Can't say I've specifically plonked the fleet infront of the port.
maybe those guys should be doing something more useful...
/myself has seen AI fleets 'row' across dry land to escape.
Don't know about you peeps, but I find that just 'amazing'.
item: had several greek fleets penned into a fjord; zones of control not only directly adjacent to 'them', but several other of MY fleets further out to sea on the same 'channel' of water.
Sorry bstds just fled away, leaving my ships out of movement (adjacent ships), had to hunt them down with the fleet units stationed at the mouth of the fjord.
WTF, over? Took considerable effort to hunt their azzes down, tho I will note that ONE attack at a time wears out thier movement, and eventually even your weakest fleet-unit will do the job.
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I have the heart of a little child, and the brain of a genius; I keep them in a jar under my bed.
Likely bug then. And that AI ships doesn't know a blockade but only those red borders. So if the sides aren't all covered, they can still pass through.
Last edited by Quietus; 02-18-2005 at 01:51. Reason: spelling
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It occurs to me that it's always been quite difficult to blockade a port effectively, to stop anything getting in or out. Not that it's necessarily not a bug, but it's not completely unrealistic, even if it is.
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