I'd just like to put forward some ups to CA for how the phalanx formation has been fixed.
Its great.
No more Hoplite Shuffle.
They even do the 'drive inexorably forward into the enemy' bit!![]()
I'd just like to put forward some ups to CA for how the phalanx formation has been fixed.
Its great.
No more Hoplite Shuffle.
They even do the 'drive inexorably forward into the enemy' bit!![]()
Last edited by hoom; 02-17-2005 at 12:19.
maybe those guys should be doing something more useful...
Aye, phalanxes can be deadly!!
=MizuDoc Otomo=
yeah its great, im a pretty much exclusive greek player and the fixes have made it so much more enjoyable :)
"Wishazu does his usual hero thing and slices all the zombies to death, wiping out yet another horde." - Askthepizzaguy, Resident Evil: Dark Falls
"Move not unless you see an advantage; use not your troops unless there is something to be gained; fight not unless the position is critical"
Sun Tzu the Art of War
Blue eyes for our samurai
Red blood for his sword
Your ronin days are over
For your home is now the Org
By Gregoshi
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Yes, I think that the developers get to much stick for the things that go wrong and not enough praise for things which now work correctly. For me the phalanx bug was the largest single issue pre-patch and the game is infinately better now its been fixed.
What?
At the last minute, individual units in AI phalanx line made a 30-degree turn before contact and got torn apart by my spears. I think this happens quite often because they seem to individually select their targets without regard to their disadvantage in making abrupt turns or breaking formation.
Once, I saw a phalanx unit sprint across one end to another right before contact, and it got sandwiched between the two opposing lines. What was it trying to do? Maybe it was trying to flank me by going the wrong direction or something? I have not a clue.
The AI phalanx units are the easiest to beat because they break formation all the time and individually go on a goose chase all over the map. Then these slow moving units become easy picking for my cavalry.
'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'
My patch won't install. I installed in once but I had the RTR so re-installed and it wouldn't work no matter what i did. I fixed the directory and everything but still I get the error message. I don't' get it. What am I supposed to do ?@??!?!
that's ai behaviour, the never know wich unit to attack and change it at the last minute, and get killedOriginally Posted by BeeSting
We do not sow.
Try the tech forum at totalwar.com. I think some other people have had similar problems. If you can't find a thread addressing your problem, start a thread of your own.Originally Posted by Byzantine_Prince
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