Quote Originally Posted by Red Harvest
If you remember where you saw it, please post it because it could be useful. Prior to 1.2 the AI received a +4 attack on H (all units) and +7 attack on VH (all units). This came from Jerome's response in a Q/A in the modding section here. The AI was also the recipient of some undefined morale bonuses, but no defense adjustments IIRC. After 1.2 the attack bonuses appear to be absent, but the morale bonuses appear to have been amplified or altered in some fashion. This has led to some rather strange effects, such as human triarii beating up AI triarii 1v1 on VH...
I've seen test results made by players at .com which shows the combat resolves much faster at VH setting without any advantage to either side. Those results show that not only is the +7 attack bonus still present, but that both the AI and the human player get the bonus. The accelerated casualty rate drives the morale down lower, and units rout faster as a result.