Quote Originally Posted by Puzz3D
I've seen test results made by players at .com which shows the combat resolves much faster at VH setting without any advantage to either side. Those results show that not only is the +7 attack bonus still present, but that both the AI and the human player get the bonus. The accelerated casualty rate drives the morale down lower, and units rout faster as a result.
I've seen the same speed effect with level, but I had not seen anything stated by developers about giving the bonus to both sides. (I had assumed it was all morale related.) Why on earth would they do something so foolish??? Most folks were already complaining about the high kill rate so they made it worse??? Surely this can't be right.