In the readme for patch v1.2, what does it mean by "Units with shields can now effectively shield themselves when marching?" Does it mean it would simply be harder for arrows to pierce units and armor when units are marching or is it like in 'Empires: Dawn of The Modern World' where the french heavy infantry actually had the ability to actually raise their shields while marching towards enemy to shield themselves from archery fire? It'd look more realistic in RTW instead of some non-visual defensive way like arrows just bouncing off soldiers. The reason I asked this is because after installing patch v1.2 I immediately modded some important files, so I won't know for sure if I altered any new changes from the patch. Gimme the rundown![]()
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