Quote Originally Posted by Epistolary Richard
It does, my only concern is whether giving the units the mercenary_unit attribute has any other side effects. I know that mercs and normal units handle disbanding slightly differently, maybe there are other effects I don't know about...
I finally started playing my newest version of 'My TW' as the Julii for a start. I've nerfed the Romans considerably so it's actually quite hard. So far I havn't seen anything unusual with the merc units, and Warspites de-greened skins makes it more visually appealing. As I recall since 1.2 the mercs disband into your general population. I don't know what other differences their are other than cost.

P.S. I downloaded your tutorial for adding units and will probably add some this week. I am so ready for High Speed, this Friday Woo Hoo!