I said "yes" to the AI offer to become a protectorate, then it immediately backstabs me in the same turn. I don't get it? Do I need to be giving them money at that point?
I said "yes" to the AI offer to become a protectorate, then it immediately backstabs me in the same turn. I don't get it? Do I need to be giving them money at that point?
'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'
no, that goes per turn. but lots of people had it this way.
i personally dont understand why you want to be a protectorate, just pay money for nothing.
We do not sow.
Hmm, I can be usefull, I was playing with the Sarmations when Dacia offered me to become a protectorate, I declined, but on hindsight, it might have been a better choice to become one... the dacians crushed my garrison at Campus Scythii and now I'm left with 4 units of horse archers (and some not-worth-being-named other units) to protect my already crippeled (both military and economicly) nation. now the parthians are threatening Campus Allesia...
better to not have died that day.... ;)
I am currently spains protectorate (as pontus, after an exodus). With Cathago, spain and gaul all against me, I was more than happy to make peace with at least one enemy - especially since I had -20000 Gold and losing 2000 each turn.
I didn`t seem to lose any money for being a protectorate.
One funny thing I noticed: If you ask them to exchange maps in the same dialogue in which you agreed to become a protectorate, they promptly declare war on you.
AI is weird some times.
Originally Posted by Zorn
Carthage did the same thing when I asked to exchange maps. You do not seem to loose any money becoming a protectorate. So I’m guessing that Macedon attacked me on the same turn because I didn't offer to pay tribute in return, no? The AI just does odd things like, I never declared war on anyone or broke any treaty, but I'm marked as a nation that is not trustable by other factions (a bug for sure) because I was forced to enter into war. I mean the game is easy enough on any level to take over any faction, but here I am trying to give them a handicap by not wearing them down early due to war, and I even offer to give them irresistible terms by providing territories and money, but they still say "no" choosing destruction over life.
'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'
I'm currenly playing an Armenia game, and after many long years of war on all sides I finally ended up being Pontus' protectorate. And now I finally have peace with my neighbours! And I don't seem to be paying Pontus that much either. Still, at least it gives me time to prepare my great escape to Russia...
Weirdest Campaign I've had yet. Egypt and the Seleucids allied, and Parthia and Pontus also both joined in for a while. All either attacking me or sitting at my border with large stacks. For once I really struggled to stay alive.
~LordKhaine~
I currently have Egypt and the Greek cities as protectorates (as the Scipii), which means I have 22 regions having only conquered 7.
- I'm sorry, but giving everyone an equal part when they're not clearly equal is what again, class?
- Communism!
- That's right. And I didn't tap all those Morse code messages to the Allies 'til my shoes filled with blood to just roll out the welcome mat for the Reds.
well i have seleucia, germany and greece as my protectorates. (as Julii) having conquered only 11, i'm on 67 regions.
We do not sow.
I had Julii agree to become my protectorate while I was playing the Greeks. Before the protectorate kicked in, I was at war with both: Julii and Macedon, while those factions were in a mutual alliance.
The protectorate effectively broke off my seige of Belasora (a Macedonian town). Fine... The next turn, I sent my army back to Belasora and the next thing I knew: Julii canceled our "alliance"... ??? Weren't they my protectorate, my ever obedient servants??? My enemies should be their enemies... They should have no other foreign policies than mine...
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oh, well, my spartan hoplites weren't too far from Arretium anyways...
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Last edited by Slaists; 02-18-2005 at 19:16.
yes that's weird that's also the same thing when you're outlawed by the senate.
i was brutii's protectorate and i attacked the senate and they canceled my alliance and choose side with the senate.
only one thing is good, your protectorates can't attack you (this is when you're in charge)
We do not sow.
Who said, getting a faction to agree to become a protectorate is difficult? I suspect, the difficulty is tied to the personality trait assigned to each faction at the beginning of the campaign. I got Pontus to agree to become a protectorate after I had taken one province from them: I just turned the province back to them and threw in 10K to sweeten the deal... To my surprise, I discovered that Pontus had actually annihilated Armenia and Parthia and conquered several Seleucid provinces at that point... My province count went up from about 30 to 45 in one turn...
Meanwhile, Carthage would give me the freedom-value speech even if left with a single province, their only town being beseiged by my armies and the only port being blockaded by my boats...
Last edited by Slaists; 02-18-2005 at 20:32.
Yes, I also found it easy to persuade Pontus to become a protectorate. But I’m not sure if that was mainly due to personality of a faction.Originally Posted by Slaists
'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'
i think a couple things need to be addressed with protectorates:
1. If your protectorate is allied with another faction and you go to war with that faction your protectorate should support you not the faction.
2. If you make a faction a protectorate and that faction already has a protectorate that protectorate should automatically become yours.
Why would you jack with your protector's ally, especially the Roman Senate? That's like saying F U to my boss's boss. I don't think my boss would side with me if I ever did that?Originally Posted by Emperor Umeu 1
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'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'
well yes it doesOriginally Posted by BeeSting
each country has a certain amount of dread. (to get a offer accepted)
and dignity (the will to reject a offer)
We do not sow.
i wanted to finish the game. i was already neutral with the senate because i sieged rom earlier after gaining all possible support with the people.Originally Posted by BeeSting
but then i asked the brutii to become my protectorate and they accepted (i'm in charge ofcourse) and my war with the senate was over. but when i asked them to be allies again the outlawed me but my alliance with the brutii immediatly maked me allies again. and the Senate was giving me orders again even if i could crush them i a turn.
We do not sow.
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