I said "yes" to the AI offer to become a protectorate, then it immediately backstabs me in the same turn. I don't get it? Do I need to be giving them money at that point?
I said "yes" to the AI offer to become a protectorate, then it immediately backstabs me in the same turn. I don't get it? Do I need to be giving them money at that point?
'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'
no, that goes per turn. but lots of people had it this way.
i personally dont understand why you want to be a protectorate, just pay money for nothing.
We do not sow.
Hmm, I can be usefull, I was playing with the Sarmations when Dacia offered me to become a protectorate, I declined, but on hindsight, it might have been a better choice to become one... the dacians crushed my garrison at Campus Scythii and now I'm left with 4 units of horse archers (and some not-worth-being-named other units) to protect my already crippeled (both military and economicly) nation. now the parthians are threatening Campus Allesia...
better to not have died that day.... ;)
I am currently spains protectorate (as pontus, after an exodus). With Cathago, spain and gaul all against me, I was more than happy to make peace with at least one enemy - especially since I had -20000 Gold and losing 2000 each turn.
I didn`t seem to lose any money for being a protectorate.
One funny thing I noticed: If you ask them to exchange maps in the same dialogue in which you agreed to become a protectorate, they promptly declare war on you.
AI is weird some times.
Originally Posted by Zorn
Carthage did the same thing when I asked to exchange maps. You do not seem to loose any money becoming a protectorate. So I’m guessing that Macedon attacked me on the same turn because I didn't offer to pay tribute in return, no? The AI just does odd things like, I never declared war on anyone or broke any treaty, but I'm marked as a nation that is not trustable by other factions (a bug for sure) because I was forced to enter into war. I mean the game is easy enough on any level to take over any faction, but here I am trying to give them a handicap by not wearing them down early due to war, and I even offer to give them irresistible terms by providing territories and money, but they still say "no" choosing destruction over life.
'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'
I'm currenly playing an Armenia game, and after many long years of war on all sides I finally ended up being Pontus' protectorate. And now I finally have peace with my neighbours! And I don't seem to be paying Pontus that much either. Still, at least it gives me time to prepare my great escape to Russia...
Weirdest Campaign I've had yet. Egypt and the Seleucids allied, and Parthia and Pontus also both joined in for a while. All either attacking me or sitting at my border with large stacks. For once I really struggled to stay alive.
~LordKhaine~
i think a couple things need to be addressed with protectorates:
1. If your protectorate is allied with another faction and you go to war with that faction your protectorate should support you not the faction.
2. If you make a faction a protectorate and that faction already has a protectorate that protectorate should automatically become yours.
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