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Thread: companion cav.

  1. #1
    graduated non-expert Member jerby's Avatar
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    Default companion cav.

    i want ot make comp.cav. available for the greeks cities. hwo do i do it? or can someone already do it and attach it or something? will be a noice excersie for you.

  2. #2
    graduated non-expert Member jerby's Avatar
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    Default Re: companion cav.

    sorry, want to subscribe.

  3. #3
    Member Member Mabbott's Avatar
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    Default Re: companion cav.

    find your rome total war directory
    go to data and open export_descr_unit
    find:
    type greek royal cavalry
    dictionary greek_royal_cavalry ; Companion Cavalry
    category cavalry
    class heavy
    voice_type Heavy_1
    soldier greek_royal_cavalry, 27, 0, 1
    mount heavy horse
    mount_effect elephant -8, camel -4
    attributes sea_faring, hide_forest, hardy
    formation 1.5, 4, 3, 6, 4, square, wedge
    stat_health 1, 0
    stat_pri 10, 16, no, 0, 0, melee, blade, piercing, spear, 25 ,1
    stat_pri_attr no
    stat_sec 12, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1
    stat_sec_attr no
    stat_pri_armour 11, 6, 0, metal
    stat_sec_armour 0, 1, flesh
    stat_heat 2
    stat_ground 0, 0, -6, 0
    stat_mental 10, disciplined, highly_trained
    stat_charge_dist 40
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 2, 760, 240, 80, 120, 760
    ownership macedon, seleucid


    add greek_cities

    exit save

    open export_descr_buildings
    then find:
    circus_maximus requires factions { carthage, parthia, macedon, seleucid, roman, } {
    capability
    {
    recruit "carthaginian warhounds" 0 requires factions { spain, }
    recruit "carthaginian cavalry" 0 requires factions { spain, }
    recruit "barb cavalry gaul" 0 requires factions { gauls, }
    recruit "barb cavalry german" 0 requires factions { germans, }
    recruit "barb cavalry dacian" 0 requires factions { dacia, }
    recruit "barb cavalry scythian" 0 requires factions { scythia, }
    recruit "barb wardogs briton" 0 requires factions { britons, }
    recruit "barb wardogs dacian" 0 requires factions { dacia, }
    recruit "barb wardogs gaul" 0 requires factions { gauls, }
    recruit "barb wardogs german" 0 requires factions { germans, }
    recruit "barb wardogs scythian" 0 requires factions { scythia, }
    recruit "barb noble cavalry gaul" 0 requires factions { gauls, }
    recruit "barb noble cavalry german" 0 requires factions { germans, }
    recruit "barb noble cavalry dacian" 0 requires factions { dacia, }
    recruit "barb scythian nobles scythian" 0 requires factions { scythia, }
    recruit "barb noble horse archers scythian" 0 requires factions { scythia, }
    recruit "carthaginian cavalry" 0 requires factions { carthage, }
    recruit "numidian cavalry" 0 requires factions { numidia, }
    recruit "carthaginian medium cavalry" 0 requires factions { ct_carthage, }
    recruit "carthaginian elephant forest" 0 requires factions { carthage, } and resource elephants
    recruit "carthaginian elephant african" 0 requires factions { carthage, } and resource elephants
    recruit "carthaginian elephant african cataphract" 0 requires factions { carthage, } and resource elephants
    recruit "numidian camel riders" 0 requires factions { numidia, } and resource camels
    recruit "carthaginian royal cavalry" 0 requires factions { carthage, }
    recruit "east cavalry" 0 requires factions { pontus, }
    recruit "east horse archer" 0 requires factions { armenia, parthia, }
    recruit "east heavy cavalry" 0 requires factions { pontus, }
    recruit "east persian cavalry" 0 requires factions { parthia, }
    recruit "east cataphract archer" 0 requires factions { armenia, }
    recruit "east cappodocian cavalry" 0 requires factions { pontus, }
    recruit "east heavy cataphract" 0 requires factions { armenia, parthia, }
    recruit "east elephant" 0 requires factions { parthia, } and resource elephants
    recruit "east camel cataphract" 0 requires factions { parthia, } and resource camels
    recruit "egyptian cavalry" 0 requires factions { egyptian, }
    recruit "egyptian nubian cavalry" 0 requires factions { egyptian, }
    recruit "egyptian cleruch" 0 requires factions { egyptian, }
    recruit "egyptian bedouin" 0 requires factions { egyptian, } and resource camels
    recruit "greek light lancer" 0 requires factions { macedon, }
    recruit "greek cavalry" 0 requires factions { seleucid, thrace, greek_cities, }
    recruit "greek medium cavalry" 0 requires factions { greek, }
    recruit "greek elephant small" 0 requires factions { seleucid, } and resource elephants
    recruit "greek heavy cavalry" 0 requires factions { macedon, }
    recruit "east heavy cataphract" 0 requires factions { seleucid, }
    recruit "greek elephant african" 0 requires factions { seleucid, } and resource elephants
    recruit "greek royal cavalry" 0 requires factions { seleucid, macedon, }


    add greek_cities




    ps- it says to edit with a spread sheet for the buildings text so it might be easier with MS Excel

  4. #4

    Default Re: companion cav.

    I want to make Companion cavalry more worthy of the title. since I don't want to change them too much, I thought I might just mod them to be a replacement for Greek Cavalry, rather than just an uncomfortable mix between Greek Cavalry and Cataphracts. I figure the easiest way to do this is to replace the Companions' mounts with the type of horse that Greek Cavalry, which appears to be the "medium horse". Anybody know if this would be a significant change? Also, what would be the effect of using "generals horse" instead?

  5. #5

    Default Re: companion cav.

    Yeah, I changed it from heavy horse to generals horse, and it was more satisfying. Generals horse seems about the same as medium horse except for coloration, and generals was more aesthetically pleasing.

  6. #6
    graduated non-expert Member jerby's Avatar
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    Default Re: companion cav.

    would also be nice for next patch. make the gen. horse trainable. with a nice name and look-a-like stats as companions, will make greece more powerfull
    Last edited by jerby; 02-21-2005 at 13:27.

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