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  1. #1

    Exclamation Star Wars republic: Total War

    Hi,

    I have decided to develop the mod Star Wars Republic: Total War, which will be set during the clone wars. The finished mod should feature factions such as the Confederacy of Independent Systems, The Galactic Republic, The Galactic Senate, and perhaps even the Huts or Wookies, which could add a hand-to-hand combat element. Although the Rome engine is not really suited to technology such as starfighers I do believe it would be possible with determined effort to create a mod which could emulate the large scale battles as seen during the clone wars.

    Although I am an inexperienced Rome modder, I am a fairly competent programmer and have some scripting knowledge of other games, so I am fairly confident I can pull of most of what will be needed. However I am absolutely useless when it comes to 3d/ 2d art which is severly holding me back, I would really appreciate any assistance on this front and if you would like to join the development team then please email me @ thomasbishop@hotmail.co.uk.

    I would also be very glad if you could post any suggestions or questions you might have here or at the republic total war forums.

    The website is http://republictotalwar.fragism.com (please note there are no screen shots as of yet as the work I have done already is rather experimental on stuff such as blaster beams - not really that impressive to look at)

    Regards, Bish

  2. #2
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Star Wars republic: Total War

    Wow! If this works, that would be great! I fully encourage you in this endever. If I thought I could help, I would offer it. Sadly, I am no modder. Though I can offer advice about the gameplay (ie what I would like to see ) and Star Wars in general.

    I don't think you should have Wookies as a specific faction. The Hutts sound cool, though.

    Some factions maybe kinda:
    Galactic Senate
    Republican military (allied with the Senate; think of them as all of the Roman families united and working with the Senate)
    Confederacy
    Hutts ("the Hutts are gangsters")
    Jedi? Make them allied to Senate & Republican military?

    For more factions, look maybe at starwars.com - at one time, I really liked their site. Now I like it (the formatting, mostly) a lot less. But such is life.

    How are you going to treat planets? As islands in a sea of stars, with ships being naval units?

    This sounds great. May the Force be with you!

  3. #3
    Enjoying Life Member AssasinsShadow's Avatar
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    Default Re: Star Wars republic: Total War

    Being a SW fan, books and movies, I always thought a SW mod would be awesome. But seeing as i have zilch experience at modding, I was always intimidated by the task. Clone wars setting sounds interesting, although I would have made it post Episode 6, where you have more options for factions. Irregardless, good luck with you mod, and let me know if there is anything I can do to help
    Everyone in the entire world has a photographic memory... but only a select few have film.

  4. #4

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by Alexander the Pretty Good
    How are you going to treat planets? As islands in a sea of stars, with ships being naval units?
    If i get it off the ground you should be able to move between each planet by using space transports. Either each planet will be one sellement on the campain map or like you said i could have round islands in a sea of stars.

    I was planning on the jedis being the general of the republic such as Yoda or Mace Windu. Although a jedi faction sounds like a good idea since i have only few factions.

  5. #5

    Default Re: Star Wars republic: Total War

    Here is a list of units - say if i have missed somthing or if i should include another faction


    Grand Army of the Republic
    Regular Clone Troopers Plain white=infantry, Yellow=commander, Red=captain, Blue=lieutenant, Green=sergeant
    Advanced Recon Commandos Blue=trooper Red=sergeant
    Commando troopers
    Repusorpack troopers (have jet packs)
    Mon Calamari Knights
    Jedi knight as a general such as yoda or mace windu

    All Terrain Tactical Enforcer (AT-TE)
    Self propelled Heavy Artillery - Turbolaser (SPHA-T)
    All Terrain Personal Transport (AT-PT)
    Saber-Class fighter tank

    Confederacy of Independent Systems
    Battle Droids Blue=pilots, Yellow=commander, Red=security
    Bio Droids
    Chameleon Droids
    Destroyer Droids (droidekas)
    Dwarf Spider Droids
    Hail Fire Droids
    Homing Spider Droids
    IG Lancer Droids
    Super Battle Droids
    Geonosian Royal Warriors
    Quarren

    General could be General Grievous or Count Dooku

    AAT’s -tank
    STAP (single trooper aerial platform)
    MTT (Multi-Troop Transport)

    Hutts

    Those piggy guys i have forgotten their names
    (need more suggestions)

  6. #6
    Shark in training Member Keba's Avatar
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    Default Re: Star Wars republic: Total War

    The Hutts would have lots of Mercs.

    I'm thinking light infantry/skirmishers mostly (smugglers, bounty hunters, goons, thugs, bandits, pirates, etc.), with, again, light armored support (modified speeders?). Cheap, easily replacable, troops. They should counter this by having lots of units, making lots of money (and hence hiring large numbers of mercenaries).

    I personally think the idea is great and am willing to help out (by offering advice, my modding skills never got off the ground, leafing through 300-odd pages of insturction for 3Dmax just didn't seem like a good passtime), but I know a lot more about the Dark Age of the Empire and afterward, I didn't really like Episodes 1 and 2, and thus my knowledge is limited.

    Perhaps the Jedi should be their own faction, allied to the Republic (thinking up units would be a mess, maybe Republic troops on detached duty).

    Wookies were never independent in their own right, but having an unit or two of mercs would be fun.

    I would ask for an elaboration of Mon Cal knights. I thought they were ship-builders in the rebellion and not much good in combat (fairly weak and not very tough).

  7. #7

    Default Re: Star Wars republic: Total War

    I have a question. What are the banners and logos of the factions.
    I have looked all over the net and found very little on what the logo of the cis and republic looks like. I have seen an empire like logo on clone helments but i have no other information on this.

  8. #8

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by bish
    If i get it off the ground you should be able to move between each planet by using space transports. Either each planet will be one sellement on the campain map or like you said i could have round islands in a sea of stars.

    I was planning on the jedis being the general of the republic such as Yoda or Mace Windu. Although a jedi faction sounds like a good idea since i have only few factions.
    you must have seen my idea...i started a topic on a star wars mod which fell to ruins but i said you could get of a map (planet) and it saves the current memory on that planet and the loads the new planet (map)

    i bet you must have seen my idea otherwise i think be both love star wars the same way

  9. #9

    Default Re: Star Wars republic: Total War

    i was planning (yes) on having one map be one planet which you could travel between the maps(planets)

  10. #10

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by ShadowStriker
    you must have seen my idea...i started a topic on a star wars mod which fell to ruins but i said you could get of a map (planet) and it saves the current memory on that planet and the loads the new planet (map)
    Is that even possible?

  11. #11

    Default Re: Star Wars republic: Total War

    Quote Originally Posted by WarHawk
    Is that even possible?

    im not sure but i hope cause we could get a really good thing going on here

  12. #12

    Default Re: Star Wars republic: Total War

    Hey, just wanted to drop in and tell you that an idea for the Star Wars mod is simply a good idea; although I cannot stress the importance that it will be difficult to make. Hey, I'm no modder, but I've seen firsthand of what the engine was designed to do... visually.

    Anyway, putting provinces as islands of planets and the sea as the universe, well... that sounds like a very hard thing to do; so what I can think of this mod is the ability to recreate a continent with varying degrees of terrains and unusually named provinces controlled by whomever you deem necessary to the greater good.

    However, the storyline in Star Wars does not fit in the mold of rigid battle formation as the movies have shown that tactics are modern and conventional in spite of the ending movie that consisted of clone troopers marching into the ships. If I may, I would like to present you an idea of a Star Wars storyline that is a little off-base here, although does hold some credibility to Georgie-boy's SW history.

    "The Republic has geared up for the clone wars, and yet have to begin their battles elsewhere against the factions who opposed the once glorious empire. The clones have marched into their ships and have landed on a planet called "X" (note: just to experiment). There were startup factions populating centralized areas and forced themselves to fight in the name of the Separatists. The Clones responded by marching to the areas and fighting in the name of the Republic itself. What turned out to be a grand battle resulted in problems for the sector."

    Something like that, but ya know, there is a thread about a guy who described using hi-tech guns as the form of fighting, although he does point out with clarity that if you take away the hi-tech guns and replace them with energy swords or the like, it adds a certain element to the game.

    As for me, I would like to see an entire continent filledi with wondrous landscapes and fighting battles in unsually named provinces against factions unknown... And don't get me wrong, I would love to see the mod in it's working state for RTW.

    Keep up the work and we will utterly drool at the sight of the unit pictures.

    See ya...

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