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Thread: Carthage is deadly

  1. #1
    Member Member soibean's Avatar
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    Default Carthage is deadly

    I can't say the same when I play as any other faction besides carthage, since they seem to just sit around and occasionally attack me with a navy, but as them... WOW.
    Im playing on h/h and I focused on Sicily. I attacked the roman captain to the north of the volcano, and of course instead of running back to his city he decided to fight. With clever use of my elephants I was able to rout and wipe out that army. I did the same with the rest of Sicily. From there I built my navy and launched an assault on italy. I blockaded every port with atleast 3 ships and, with use of multiple elephant charges, was able to conquer roman city after roman city. Within twenty years I completely destroyed rome! This is an accomplishment for me and it got me thinking that this game could be immensesly harder if the AI played as aggressive as the players do in the campaign, then the game would be alot more difficult (obviously) and would last longer...
    I myself usually grow tired of a single campaign before I reach 50 provinces but this is because I grow tired of having to manage all the provinces. In the beginning of the game I can focus each town on specific things and it feels rather personal, but towards the end its just too much to manage them all to your content with that same sense of focus.

    I hope that was clear enough

  2. #2

    Default Re: Carthage is deadly

    I myself usually grow tired of a single campaign before I reach 50 provinces but this is because I grow tired of having to manage all the provinces
    Micromanaging provinces is a major flaw in the game, players are forced to take care of EVERYTHING personally including minor battles because the AI is stupid or because things decline rapidly unless you constantly maintain them.

    I mean I dont mind personally taking command in important battles actually id much rather i be in control, but im forced to personally command almost every single battle because i know if i leave the AI to take care of it itll mess it up.

    The AI should cut you some slack on the homefront sometimes, im tired of no matter what I build squalor rising, unrest coming out of nowhere and money not being made despite massive trade, farming, taxes etc.

    There are reasons why these things happen but spending about 20 minutes some turns, touring your entire empire to fix annoying little things when you have better thigns to do is deeply irritating, its ok for the AI because it doesnt have a patience limit and can amend things instantly, but humans get bored, and once my empire gets so big i get bored because it just takes to much effort. Deeply annoying.

  3. #3
    Member Senior Member Proletariat's Avatar
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    Default Re: Carthage is deadly

    Playing as Carthage is alot of fun and they are formidable, but no matter what tweaks I make to descr_strat they always suck with the AI.


  4. #4
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Carthage is deadly

    i'm busy modding certain patches and fixes into the most perfect mod ever. but no extra regions.
    btw i'm almost done.

    We do not sow.

  5. #5
    Member Senior Member Proletariat's Avatar
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    Default Re: Carthage is deadly

    Quote Originally Posted by Emperor Umeu 1
    i'm busy modding certain patches and fixes into the most perfect mod ever.
    Well, out with it. What'd you do for Carthage?

  6. #6
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Carthage is deadly

    give them extra money and some extra units

    We do not sow.

  7. #7
    Blue Eyed Samurai Senior Member Wishazu's Avatar
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    Default Re: Carthage is deadly

    When will we be able to get this mod?
    "Wishazu does his usual hero thing and slices all the zombies to death, wiping out yet another horde." - Askthepizzaguy, Resident Evil: Dark Falls

    "Move not unless you see an advantage; use not your troops unless there is something to be gained; fight not unless the position is critical"
    Sun Tzu the Art of War

    Blue eyes for our samurai
    Red blood for his sword
    Your ronin days are over
    For your home is now the Org
    By Gregoshi

  8. #8
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Carthage is deadly

    i'm almost done just some more testing and you'll get SRTW

    Stabilized Rome Total War

    We do not sow.

  9. #9
    Unpatched Member hrvojej's Avatar
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    Default Re: Carthage is deadly

    Quote Originally Posted by _Aetius_
    The AI should cut you some slack on the homefront sometimes, im tired of no matter what I build squalor rising, unrest coming out of nowhere and money not being made despite massive trade, farming, taxes etc.
    Reading some guides might help you with that, you know.
    Some people get by with a little understanding
    Some people get by with a whole lot more - A. Eldritch

  10. #10
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Carthage is deadly

    one question the mod is done but where should i put it

    We do not sow.

  11. #11
    Member Senior Member Proletariat's Avatar
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    Default Re: Carthage is deadly

    Quote Originally Posted by Emperor Umeu 1
    one question the mod is done but where should i put it

    I would put it up at http://www.twcenter.net/forums/index.php?act=SC&c=5
    and then maybe an advertisement in the appropriate board here.

  12. #12
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Carthage is deadly

    yes but i can't add mine you got to be a member

    We do not sow.

  13. #13
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Carthage is deadly

    never mind found it i'll post it tommorow

    We do not sow.

  14. #14

    Default Re: Carthage is deadly

    I have used a similar method as well (as have othesr)- It's mentioned in the RTW Guide as the "Roman blitz" (I didn't coin that)

  15. #15
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Carthage is deadly

    sorry but i can't submit it at twcenter. so any suggestions

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  16. #16
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Carthage is deadly

    hehe finally done, i think it shall be soon here.
    http://www.twcenter.net/downloads/db...mods&cat_id=11

    note that this a temporary as soon as EB, DTW and RTR 6.0 comes out i'll update it.
    Last edited by The Stranger; 02-21-2005 at 15:27.

    We do not sow.

  17. #17

    Default Re: Carthage is deadly

    "There are reasons why these things happen but spending about 20 minutes some turns, touring your entire empire to fix annoying little things when you have better thigns to do is deeply irritating, its ok for the AI because it doesnt have a patience limit and can amend things instantly, but humans get bored, and once my empire gets so big i get bored because it just takes to much effort. Deeply annoying."

    Aetius, you might have a better time playing the short campaigns then. Taking 15 provinces might fit your attention span better.
    "If you demand CA or any company absorb the cost of a future patch, the upfront price rises or you buy a subscription for continuous service. The latter is not available.
    " - killemall54
    "An expansion should be a free standing new feature product, not a bug fixing enticement." - Old Celt

  18. #18
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Carthage is deadly

    yes but this the problem from any TW game esspecially MTW and RTW cause they are so big.

    We do not sow.

  19. #19
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Carthage is deadly

    Quote Originally Posted by Proletariat
    Well, out with it. What'd you do for Carthage?
    making them more agressive or more defensive relying on their current stats

    We do not sow.

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