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Thread: Traits that are bugged in 1.2 with fixes. Part 1: Scarred, Farmer, Trader

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    Unpatched Member hrvojej's Avatar
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    Default Re: Traits that are bugged in 1.2 with fixes. Part 1: Scarred, Farmer, Trader

    Quote Originally Posted by gregab25
    1) Does it makes sense that a governor becomes a GoodFarmer or GoodTrader by ignoring building the Farm and Trade buildings?
    Someone correct me if I'm wrong, but on the contrary you *only* get points in GoodFarmer for building the farm buildings, any of them; you get points in GoodTrader for building either traders, roads or ports. It is, however, very unlikely to gain good traits due to high thresholds (unlike the bad traits, and this is why I had modified the thresholds in a first place - the game is in effect punishing you for being successful).

    edit: And I'd really like to know the answer to your 2nd question as well. Maybe you used the first level of farms, and both < = and > = include that one?
    Last edited by hrvojej; 02-22-2005 at 00:38.
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