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  1. #1
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Horse Races

    I went off to the races with horses, then came back and checked the descr_model_battle.txt file to confirm.

    There are two speeds of horses in RTW: fast and normal.

    Fast uses fs_fast_horse skeleton and is on "light horse" and "medium horse"

    Normal uses fs_horse skeleton for "heavy horse" and "horse cataphract" and generals horse"

    I don't have a copy of the file before 1.2 but I suspect that medium was using the fs_horse skeleton before.

    It seems wrong that cataphracts are this fast... Seems like speed should be light, medium, heavy/cataphract.
    Rome Total War, it's not a game, it's a do-it-yourself project.

  2. #2
    Member Senior Member Proletariat's Avatar
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    Default Re: Horse Races

    Quote Originally Posted by Red Harvest
    I went off to the races with horses, then came back and checked the descr_model_battle.txt file to confirm.

    There are two speeds of horses in RTW: fast and normal.

    Fast uses fs_fast_horse skeleton and is on "light horse" and "medium horse"

    Normal uses fs_horse skeleton for "heavy horse" and "horse cataphract" and generals horse"

    I don't have a copy of the file before 1.2 but I suspect that medium was using the fs_horse skeleton before.

    It seems wrong that cataphracts are this fast... Seems like speed should be light, medium, heavy/cataphract.

    I knew Greek cav shouldn't be catching my Numidian light cav.

    So does this mean Equites are as fast as HAs?

  3. #3
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Horse Races

    Quote Originally Posted by Proletariat
    I knew Greek cav shouldn't be catching my Numidian light cav.

    So does this mean Equites are as fast as HAs?
    Yep, even if you switch them back to medium horse.
    Rome Total War, it's not a game, it's a do-it-yourself project.

  4. #4
    Unpatched Member hrvojej's Avatar
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    Default Re: Horse Races

    And if I give horse_medium the fs_horse skeleton? Will that change only their speed, or will it have some other side-effects?
    Some people get by with a little understanding
    Some people get by with a whole lot more - A. Eldritch

  5. #5
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Horse Races

    Quote Originally Posted by hrvojej
    And if I give horse_medium the fs_horse skeleton? Will that change only their speed, or will it have some other side-effects?
    Don't know, I haven't tried it yet.

    If anyone has a copy of the 1.0 or 1.1 version of the file, could you check to see what skeleton the medium_horse uses?
    Rome Total War, it's not a game, it's a do-it-yourself project.

  6. #6
    Unpatched Member hrvojej's Avatar
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    Default Re: Horse Races

    I have changed the medium horse to fs_horse skeleton, and so far no ill effects. Btw, I also changed barbarian chariots to medium horses, otherwise all Briton chariots were fast moving - something I don't quite agree with. Even though it would be ok in a way to have light chariots as fast, I still don't think they should be as fast as the horse archers. I guess it's possible to create new chariot mounts that would cover different versions of Briton and Egyptian chariots (melee and missile), but I prefer to have it this way.
    Some people get by with a little understanding
    Some people get by with a whole lot more - A. Eldritch

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