May be it's been mentioned before....but it seems the longer the game lasts the harder it is to have a good governor with decent Management. I have appointed a number of governors whose initial ratings are relatively decent. But as they continue building up the cities with very little idling around, they gain tons of traits, which generally signigicantly increase their Influence but just as significantly lower their Management. A governor who had started with a couple of Management marks turns into one with Management in the negative numbers. Also, the traits gained tend to penalize tax and income. Perhaps, Management and income/tax traits are influenced by the order in which the respective structures are built ( I tend to build docks, roads, forums first) or simply by the fact that the governor who rules a city for too long becomes too accustomed to its treasure and thus becomes corrupt. Any idea?![]()
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