Quote Originally Posted by Red Harvest
Well then, don't read them. The question was an honest one. The effect on the AI gameplay is an issue.

I've been thinking along the lines of therother. The solution might be to just remove the most bugged traits or triggers, although that doesn't seem to address the problem fully either.

The real solution would be for CA to step up to the plate an put out a final patch to fix the most annoying remaining (and newly introduced) bugs. (Remember the patch to address the king always dying at 56?)

The 1.1 patch was more of an MP hotfix. We have had only one real patch in this reworked graphical and strategic engine. It would not even have fixed the pri/sec bug except for a modder discovery in the 11th hour, and the 1.2 patch also introduce the HA bug. This does not rise to what many of us consider acceptable product support. (I hesitate to say "amateurish", that has some real sting--but I can certainly sympathize with others who feel that way.)
Don't worry Red, most people don't realize that repetition usually means that these problems are real for a lot of people - enough that these threads show up time and again.

"Gee willikers Jerry, there's a pothole in that road, it's terrible!"
(silence)
"Gee willikers Jerry, there's a pothole in that road, it's terrible!"
(silence)
"Gee willikers Jerry, there's a pothole in that road, it's terrible!"
(silence)
"Gee willikers Jerry, there's a pothole in that road, it's terrible!"
...."Stop it! It's getting repetative!"
..."Gee... Jerry, just trying to communicate that this is STILL a problem... that isn't fixed.. lots of people are continually complaining...."