No! And I shall slap you with this fish until you repent!
*slap*
No! And I shall slap you with this fish until you repent!
*slap*
Love is a well aimed 24 pounder howitzer with percussion shells.
No traits = greatly diminished roleplay.
Some people get by with a little understanding
Some people get by with a whole lot more - A. Eldritch
how could you even ask such question. are you high or something.
We do not sow.
how could you even ask such question. are you stoned thing.
We do not sow.
Double post Emperor Umeu...
Well, I hadn't noticed that the traits were that bugged....![]()
Disappointing.
On the other hand, you would take away a nice incentive to roleplay your family members if the traits are removed.
I'd keep 'em, just for the sake of gameplay (and roleplaying).
no one says high other says stoned
We do not sow.
Having traits this badly bugged means we end up with clones. Fight any and you get horribly scarred. You also get a bunch of stars. The AI doesn't. So I have to wonder from a gameplay standpoint if the game might actually work better without them.
A poorly executed feature is often worse than no feature at all. Simple stars based on battles won and titles seems an improvement at the moment. That and getting coward vices when you run. I don't feel that the current system is actually *adding* to the game.
Rome Total War, it's not a game, it's a do-it-yourself project.
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