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Thread: Would 1.2 be better with traits removed altogether?

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  1. #1

    Default Re: Would 1.2 be better with traits removed altogether?

    No! And I shall slap you with this fish until you repent!
    *slap*
    Love is a well aimed 24 pounder howitzer with percussion shells.

  2. #2
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Would 1.2 be better with traits removed altogether?

    I have to agree with the fish slapping man... Even with the traits bing a bit buggered it is still better with them than without...

  3. #3
    Unpatched Member hrvojej's Avatar
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    Default Re: Would 1.2 be better with traits removed altogether?

    No traits = greatly diminished roleplay.
    Some people get by with a little understanding
    Some people get by with a whole lot more - A. Eldritch

  4. #4
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Would 1.2 be better with traits removed altogether?

    how could you even ask such question. are you high or something.

    We do not sow.

  5. #5
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Would 1.2 be better with traits removed altogether?

    how could you even ask such question. are you stoned thing.

    We do not sow.

  6. #6
    Senior Member Senior Member Tricky Lady's Avatar
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    Default Re: Would 1.2 be better with traits removed altogether?

    Double post Emperor Umeu...

    Well, I hadn't noticed that the traits were that bugged....
    Disappointing.

    On the other hand, you would take away a nice incentive to roleplay your family members if the traits are removed.
    I'd keep 'em, just for the sake of gameplay (and roleplaying).

  7. #7
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Would 1.2 be better with traits removed altogether?

    no one says high other says stoned

    We do not sow.

  8. #8
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Would 1.2 be better with traits removed altogether?

    Having traits this badly bugged means we end up with clones. Fight any and you get horribly scarred. You also get a bunch of stars. The AI doesn't. So I have to wonder from a gameplay standpoint if the game might actually work better without them.

    A poorly executed feature is often worse than no feature at all. Simple stars based on battles won and titles seems an improvement at the moment. That and getting coward vices when you run. I don't feel that the current system is actually *adding* to the game.
    Rome Total War, it's not a game, it's a do-it-yourself project.

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