By the way, has anyone investigated what Camp Freddie has done in regards to Coward trait.

I refer to changes done in his RTWv12_bugfixes patch.

In line:
Code:
    Condition not GeneralFoughtInCombat
          and PercentageEnemyKilled = 0

    Affects Coward  1  Chance  10
Add not before "PercentageEnemyKilled"