Ahh... I too wondered about that Haruspex guy. Makes sense now, but now I wonder why they only seem to get him when defeated, for I have only gotten him like that, and player1 indicates the same.Originally Posted by Jambo
Ahh... I too wondered about that Haruspex guy. Makes sense now, but now I wonder why they only seem to get him when defeated, for I have only gotten him like that, and player1 indicates the same.Originally Posted by Jambo
For ships, morale is the major factor that decides how long the fleet stays in combat before retreating. If ships have a high morale then they will stay and fight longer thus either suffering or inflicting more casualties as a result.
To fix the lack of lethality of the naval battles in 1.1, CA increased the morale values of all ships in 1.2.
You may not care about war, but war cares about you!
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