Quote Originally Posted by Jambo
For ships, morale is the major factor that decides how long the fleet stays in combat before retreating. If ships have a high morale then they will stay and fight longer thus either suffering or inflicting more casualties as a result.

To fix the lack of lethality of the naval battles in 1.1, CA increased the morale values of all ships in 1.2.
Ahh... I too wondered about that Haruspex guy. Makes sense now, but now I wonder why they only seem to get him when defeated, for I have only gotten him like that, and player1 indicates the same.