Page 1 of 2 12 LastLast
Results 1 to 30 of 46

Thread: A list of all Tools and Editors

  1. #1
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default A list of all Tools and Editors

    Rome Total War Modding Tools and Editors

    ___________________________________
    Vercitorix's tools:

    ___________XPAK___________

    Some files are contained within .pak files. These are like zip or rar files. XPAK is the extractor for these files:
    Download

    ___________CAS extractor___________

    Models in Rome Total War are saved as .CAS. The CAS extractor is a script for 3ds max which is used to extract and save models from and to this format.
    Download

    ___________Idx extractor___________

    Download

    ___________Animation Pack Editor___________
    This is used for editing skeletons for animations of the 3D models in game
    Download


    ___________________________________
    Tools by GodsPetMonkey

    ___________Caligula___________

    Caligula is a unit editor for Rome. It mods all aspecst of units apart from the models themselves. Can be used to add new units and edit exiting ones. Features batch processing (i.e. add +2 to all units defence)
    Download

    ___________Hadrian___________

    Hadrian is a building editor. It simplifies unit associations, names, descriptions, and features.
    Download


    ___________________________________
    Tools by the Lordz

    ___________Unit Editor___________

    The Lordz Unit editor is designed for easy editing of export_descr_unit.txt.
    Download

    ___________Ship Editor___________

    The Lordz Ship editor is a very simple way to edit the stats of ships.
    Download

    ___________Animal Editor___________

    Edits all the stats of Dogs and Pigs.
    Download

    ___________Ancillary Agent TGA swap & Value Editor___________

    Swaps the portrait images from one ancillary to another
    Download

    ___________Unit Battle Ground Movement Modifier___________

    Edits the effects of different ground types on the speed of a unit.
    Download

    ___________Character Trait Editor___________

    For editing vices and virtues or character traits found in export_descr_character_traits.txt
    Download

    A note to the Lordz, I have included all the tools in your own post (since you have posted about them I assume I can), but on the page for some of these tools it still says that it is an Alpha version. Could you clarify this for me.

    ___________________________________
    Tools by the [cf]Adherbal

    Wall edtor, for editing settlement plans:
    Download


    This list will be updated. No offense to anyone whose tool is not on the list yet, it is incomplete. It is simply for your information. If you know a tool which is not listed. Please post here.
    Last edited by Myrddraal; 07-22-2005 at 13:54.

  2. #2
    Member Member Stuie's Avatar
    Join Date
    Aug 2001
    Location
    Upper Gwynedd, PA
    Posts
    406

    Default Re: A list of all Tools and Editors

    For some basic skinning this works:

    http://www.twcenter.net/forums/index...howtopic=20381

  3. #3
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: A list of all Tools and Editors

    List updated

  4. #4

    Default Re: A list of all Tools and Editors

    perhaps it's stupid, but I don't undetstand the Readme file in:

    ___________CAS extractor___________

    Models in Rome Total War are saved as .CAS. The CAS extractor is a script for 3ds max which is used to extract and save models from and to this format.
    Download

    if you could help me, I would be so happy

  5. #5
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: A list of all Tools and Editors

    Hey The Swordsmaster. Welcome to the forum?

    What don't you understand? Some questions:
    Do you want to know how to use it or what it is for?
    Do you have 3DS Max modelling program?

  6. #6

    Default Re: A list of all Tools and Editors

    I have figured out now, but it was how to use it in 3dsmax 7

    ...and thanks for the welcome

  7. #7
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: A list of all Tools and Editors

    In 3ds max, click (in the top menu) MaxScript -> Run Script
    Select the CAS script and run it
    Click on the hammer on the right of the screen
    Click on MaxScript in the menu that appears
    Select CAS importer/exporter in the drop down box. The options should now appear in the toolbox on the right. You can scroll down if necessary.

  8. #8

  9. #9

    Default Re: A list of all Tools and Editors

    Thanks Man!
    Hi The Lords Skinner Here


  10. #10

    Default Re: A list of all Tools and Editors

    hmm, the link for Unit Battle Ground Movement Modifier doesn't work.

  11. #11

    Post Re: A list of all Tools and Editors

    Hey guys, is the link to xpak broken or is it just me?

    I also found a link in another thread that takes me to a directory that -according to the link- should contain xpak (it contains hadrian and all the rest...), but it doesn't

    Please upload it again, I am in the middle of a mod here! :)
    Thanks!

  12. #12

    Default Re: A list of all Tools and Editors

    Several of the links (including to Vercingetorix's xpak) are to twcenter.net which is currently down. For the interim, I've put my copy of the xpak for download here. Right click and save as.

    Xpak - How to use instructions can be found here.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  13. #13
    J-23 Member Hans Kloss's Avatar
    Join Date
    Oct 2003
    Location
    Richmond upon Thames
    Posts
    245

    Default Re: A list of all Tools and Editors

    any ideas where could I find tool called Script Generator ?

    Link posted in this this thread
    https://forums.totalwar.org/vb/showt...8&page=1&pp=30

    seem to be broken

  14. #14

    Default Re: A list of all Tools and Editors

    Have a look in this thread.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  15. #15
    J-23 Member Hans Kloss's Avatar
    Join Date
    Oct 2003
    Location
    Richmond upon Thames
    Posts
    245

    Default Re: A list of all Tools and Editors

    No luck Richard...I keep getting "cannot find server" error

    are there any alternative locations for downloading ?
    Last edited by Hans Kloss; 06-02-2005 at 10:16.

  16. #16
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: A list of all Tools and Editors

    Is that my script generator?

  17. #17
    J-23 Member Hans Kloss's Avatar
    Join Date
    Oct 2003
    Location
    Richmond upon Thames
    Posts
    245

    Default Re: A list of all Tools and Editors

    It is indeed...if there is a way of downloading it from anywhere

  18. #18
    J-23 Member Hans Kloss's Avatar
    Join Date
    Oct 2003
    Location
    Richmond upon Thames
    Posts
    245

    Default Re: A list of all Tools and Editors


  19. #19
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: A list of all Tools and Editors

    Hm, I'm not sure thats the most up to date version, is it the word based one?

  20. #20

    Default Re: A list of all Tools and Editors

    the link to the wall editor doesn't work.


  21. #21
    Could be your God Member Abokasee's Avatar
    Join Date
    Apr 2005
    Location
    N/A
    Posts
    1,486

    Default Re: A list of all Tools and Editors

    THAT CAS EDITOR DOWNLOAD IS WEIRD I DONT WANNA SIGNUP FOR THAT!!!!
    Now with transparent layers!

    Lost on the Internet? Go back to start.

  22. #22
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
    Join Date
    May 2005
    Location
    Fortress of the Mountains
    Posts
    11,010

    Default Re: A list of all Tools and Editors

    The link for the Animation Pack Editor is missing....
    Ja mata, TosaInu. You will forever be remembered.

    Proud

    Been to:

    Swords Made of Letters - 1938. The war is looming - and Alexandre Reythier does not have much time left to protect his country.

  23. #23
    Member Member Moooul's Avatar
    Join Date
    Jun 2005
    Location
    Germany, near Heidelberg (not Bavariae!)
    Posts
    35

    Exclamation Re: A list of all Tools and Editors

    well, i don't know if somebody had my problem as well but anyway. from my experiance the .cas extractor works only with 3dsm 6.0 or higher. is that true? didn't see a hint about that since i'm here and it took me all the time to get that! quite annoing ;-)
    "we are our own frontier, cross ist"

  24. #24

    Default Re: A list of all Tools and Editors

    None of the links work. Can anyone tell me where to get the Terrain Speed modifier tool?
    The Western wind carries with it the scent of triumph...

  25. #25

    Default Re: A list of all Tools and Editors

    Ah the Animation Pack Editor link to twc says 'this doesn't appear to be a mod'?

    Thanks for the list also. :)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Check out Shogun : Total War Mod for RTW in development! >>> http://www.stratcommandcenter.com/fo...p?showforum=97

  26. #26

    Default Re: A list of all Tools and Editors

    Quote Originally Posted by Prof
    the link to the wall editor doesn't work.
    It seems to be working at the moment.

    Quote Originally Posted by Abokasee
    THAT CAS EDITOR DOWNLOAD IS WEIRD I DONT WANNA SIGNUP FOR THAT!!!!
    That's a pretty normal download site, but your choice, man.

    Quote Originally Posted by edyzmedieval
    The link for the Animation Pack Editor is missing....
    Yep, I'll have a look into that.

    Quote Originally Posted by Turin
    None of the links work. Can anyone tell me where to get the Terrain Speed modifier tool?
    Many of the links work, but not that one in particular. Have a look at descr_battle_map_movement_modifiers.txt in your Data file, it really is simple to edit.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  27. #27
    German Enthusiast Member Alexanderofmacedon's Avatar
    Join Date
    Aug 2005
    Location
    Where Columbus condemned the natives
    Posts
    3,124

    Default Re: A list of all Tools and Editors

    Thanks, this will help for my mod!


  28. #28
    EB Traiter Member Malrubius's Avatar
    Join Date
    Jan 2005
    Location
    On a tree-covered mountain in Anniston, Alabama, USA
    Posts
    2,633

    Default Re: A list of all Tools and Editors

    Here's another to add to the list:

    Traits and Ancillaries Validator v0.2b
    -----------------------------------

    I've had several instances where a typo or a non-existent trait or ancillary was referenced in a trigger and caused the game to do a hard CTD (no error message whatsoever). To prevent that from happening, I wrote this little program.

    Just place it in your Data folder or wherever your export_descr_character_traits.txt and export_descr_ancillaries.txt are located, and double-click. It will examine the files to make sure you don't try to give a general a non-existent trait or ancillary (non-existent meaning it's not defined, or it's misspelled, etc).

    It will list all the defined traits and ancillaries in the file TraitsValidated.txt (this list could come in handy for documentation ), as well as any potential problems.

    Download here:
    http://www.geocities.com/malrubius_e...lidator02b.zip

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
    -- Aristophanes, if he played EB

  29. #29
    Harbinger of... saliva Member alpaca's Avatar
    Join Date
    Aug 2003
    Location
    Germany
    Posts
    2,767

    Default Re: A list of all Tools and Editors

    Add this:

    HGT-Converter
    You will need a JRE 1.50 or higher to use it, which can be found here:
    http://www.java.com/en/download/manual.jsp

    This is the release file, you'll find more detailed info inside:
    http://www.totalwar.org/Downloads/Rt..._Converter.zip

  30. #30

    Default Re: A list of all Tools and Editors

    Can anyone tell me where to download Hardrian? I really want it but the link doesn't work. Thanks.

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO