Bouchious 16:58 02-23-2005
is bribery historically accurate, i for 1 do not know if it ever occurred? will it be included in the mod? if it is hardcoded is there a way to make it a lot more difficult? sorry if i confuse you.
Well it is incredibly expensive in 1.2 and is rare... so i see no problem with it.
Sure, it is accurate, there are many instances of portions of ancient armies (if not the whole army) switching to the other side for various reasons. Yes, it will be in the mod, and we're making it so that every bribed army will make its way into your army, rather than simply disbanding.
Dux Corvanus 21:32 02-23-2005
Originally Posted by khelvan:
Sure, it is accurate, there are many instances of portions of ancient armies (if not the whole army) switching to the other side for various reasons. Yes, it will be in the mod, and we're making it so that every bribed army will make its way into your army, rather than simply disbanding.
The problem I see with this, Khelvan, is that it seems to me that actual code just allows you to build and use your own faction units -apart from mercenary ones, and that's why only brigand units similar to your faction's are allowed to join your army.
Have the team managed to override this? That would be cool: we could use some exotic, 'foreign' units in our armies for the sake of variety and tactics.
Sure, as long as the faction is listed in the unit definition, it can be hired by that faction. All our units will list all factions. Most won't be buildable, but they will be able to be bribed.
Big_John 22:53 02-23-2005
so will disbanding no longer take place? or can you bribe an army to join or disband?
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