Well it is incredibly expensive in 1.2 and is rare... so i see no problem with it.
Well it is incredibly expensive in 1.2 and is rare... so i see no problem with it.
Sure, it is accurate, there are many instances of portions of ancient armies (if not the whole army) switching to the other side for various reasons. Yes, it will be in the mod, and we're making it so that every bribed army will make its way into your army, rather than simply disbanding.
The problem I see with this, Khelvan, is that it seems to me that actual code just allows you to build and use your own faction units -apart from mercenary ones, and that's why only brigand units similar to your faction's are allowed to join your army.Originally Posted by khelvan
Have the team managed to override this? That would be cool: we could use some exotic, 'foreign' units in our armies for the sake of variety and tactics.
so will disbanding no longer take place? or can you bribe an army to join or disband?
now i'm here, and history is vindicated.
You can always disband any unit belonging to your army. You don't have to maintain them if you don't want to.Originally Posted by Big_John
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One thing that does concern me is, Wouldn't this make the game too easy?
At the moment it is very rare to bribe an army that has units to join you... What I fear is that if ANY army that is bribed will join your faction, the player can quickly gain a major numerical advantage against the enemy.
Given human players will be more likely to use bribery than the AI, I fear that this could make the game much easier than it already is.
I am happy with bribery as it stands at the moment because it is so rare for the player to get any units to join them and most of the time you are simply bribing the army to go home...
Should every army I bribe instantly convert to my side, I think it would be too easy to swamp the enemy with bribed troops that i can use against them.
"Believe those who are seeking the truth; doubt those who find it."
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