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Thread: Research: Fixes for bugs in the unit file

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    Unpatched Member hrvojej's Avatar
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    Default Re: Research: Fixes for bugs in the unit file

    I don't know why all the fuss about the unit sizes? They seem to have a logic behind them for me. Egyptian units (you all seem to have forgotten the bowmen, btw) represent Egypt's manpower - the ability to raise a large number of levies quickly. They basically overwhelm you, not with quality, but with numbers. And increasing unit size is one of the viable ways to simulate this.

    Pontic pikemen are the only phalanx pikemen not recruited by a Greek culture faction. So, less people is trained to fight like phalangites, hence making the units smaller. Again, basically a (specialized) manpower issue. If you want, you could even rationalize it by stating that the lowest-tier units of Pontus are not hoplites/phalangites either, so not enough people are trained to fill the ranks later.

    And nobody mentioned Scythian noble women, a 18 (wo)men unit of cavalry. Again, makes sense to me. How many noble women warriors would they have as opposed to noble men warriors?

    And what about the specialized units having 12, 16, etc. men? I don't think we want to go there with something that should evolve into a "community patch". Those are tweaks based on a preference, not fixes, IMHO.
    Last edited by hrvojej; 03-01-2005 at 01:02.
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