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  1. #1

    Default Re: How to most effectively use some units?

    I've never used the Phalanx in huge numbers, since I've only played romans sof far. but I've always used them in the center to defend my archers (one or two are enough).

    The Phalanx are fairly difficult for offense in an open field. When switching phalanx mode on/off, don't do it while paused, (don't do the run/walk toggle either while paused). The controls are not very reliable.

    For medium-range skirmishers, they are specialized troops but really effective on slow units. When the AI has no cavalry, they are even better. I just drive them upfront, in the flank really quick while my army marches forward slowly.

    When the AI takes the bait, I halt my whole army and let the archers do their work. If they continue to chase, I just block them with a unit then flank with a cavalry.

    Against other skirmishers though, turn OFF the "skirmish mode" so they won't go crazy going back and forth. And press "hold" so they stand their ground

    Also when they are behind your line, target the enemy farthest from you (disable fire-at-will mode).

  2. #2
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: How to most effectively use some units?

    they run amok because they are somewhat uncontrolable

    We do not sow.

  3. #3
    Member Member RollingWave's Avatar
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    Default Re: How to most effectively use some units?

    Well the theory in using phalanx is as long as they can't flank you and must fight you head on you'll almost always win unless the odds are way too bad. so the main key is to make sure u have enough troops on ur flank to protect ur phalanx as they advance (and to force the enemy to face you instead of move around.) in city fight thats easier as the buildings or wall protect ur flank for you and there isn't many places to run to for the enemy.

  4. #4
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: How to most effectively use some units?

    I use the Scythed chariots for cavalry hunting, especially generals. But I don't mind sending them into a nasty melee. I never send a single unit of chariots into enemy infantry. That is a sure way to get them killed fast, you need to send in at the very least two units and have them hitting the same point, often enemy infantry will break from that. And then the road is open for the cavalry. Just never try to use them in a city... A single phalanx can kill hundreds of them (even Militia hops and Levies).
    I have modded all chariots but the generals to be prone to running amok.

    I think part of the scythed chariots weakness might be because they don't get the proper armourbonus? In the files they are shown to have 18 points of armour, in the game itself they have 0 and a def value of 1. I have for some time wondered what that means... The 4 HP and the large unit footprint can explain why they can take so much archery, but as soon as the unit shrinks a little they fall like flies (of course a lot of the HP must haev been depleted by then). I have got a feeling the armour is not counted as it should. Especially since other chariots seem to get their bonus.
    You may not care about war, but war cares about you!


  5. #5

    Default Re: How to most effectively use some units?

    Scythed Charriots are awesome.
    As mentioned, they totally own cavallery.

    But they are very powerful against every infantery that isn`t a phalanx also.
    Deploy 4 units of scythes before your lines. Attack the enemy unit that is furthest away, so that they have to charge through the whole enemy army. In 9 out of 10 cases half of the enemy army will rout after 10 seconds, while the rest is a complete disarray. Of course your charriots will take casualities, but thats ok. First, they heal very well and second you can retrain them nearly everywhere.
    So, the deal with scythes is: Bring a couple of them (1 or 2 won`t get you anywhere) and then just charge. Just avoid phalanx and youre fine.

    One small story:
    When I used them the first time, I was scared of infantery too. Then there came this battle where I fought two large stacks of armenians. The first deployed to my right, sending 6 units of eastern infantery towards me. His cav archers hang back in the middle.
    The other stack entered the battlefield from the left, the infantery between me and their cavarchers.
    I just wanted to sacrifice my scythes to take some of the cavarchers with them. To do so, they had to go straight through the eastern inf, but as I said, I was willing to sacrifice them. If they took out some easters, just the better.
    Well it turned out they routed 11 units of eastern inf just by driving through them, and then easily dispatched the cavarchers. Since them I love scythed charriots.
    And now the best: I took screenshots


  6. #6
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: How to most effectively use some units?

    Quote Originally Posted by Kraxis
    I use the Scythed chariots for cavalry hunting, especially generals. But I don't mind sending them into a nasty melee. I never send a single unit of chariots into enemy infantry. That is a sure way to get them killed fast, you need to send in at the very least two units and have them hitting the same point, often enemy infantry will break from that. And then the road is open for the cavalry. Just never try to use them in a city... A single phalanx can kill hundreds of them (even Militia hops and Levies).
    I have modded all chariots but the generals to be prone to running amok.

    I think part of the scythed chariots weakness might be because they don't get the proper armourbonus? In the files they are shown to have 18 points of armour, in the game itself they have 0 and a def value of 1. I have for some time wondered what that means... The 4 HP and the large unit footprint can explain why they can take so much archery, but as soon as the unit shrinks a little they fall like flies (of course a lot of the HP must haev been depleted by then). I have got a feeling the armour is not counted as it should. Especially since other chariots seem to get their bonus.
    the hitpoints shown on the unit scroll of chariots are the horses hitpoints, so the men have 1 or 2 hitpoints (dunno) and the horses 4

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  7. #7
    For TosaInu and the Org Senior Member The_Emperor's Avatar
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    Default Re: How to most effectively use some units?

    Eastern Infantry... Those guys make me laugh every time I play.

    Once I even beat them with a unit of PEASANTS!!
    "Believe those who are seeking the truth; doubt those who find it."

  8. #8
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: How to most effectively use some units?

    Quote Originally Posted by The_Emperor
    Eastern Infantry... Those guys make me laugh every time I play.

    Once I even beat them with a unit of PEASANTS!!
    Not that hard really. Just place your Peasants in the town square and await the tired EI. They will be routed by the Peasants.

    Emperor Umeu 1, I was talking about the armour. If the armour isn't applied correctly it won't impact the game. So if the armour is only for the man or the horses and it isn't shown ingame, then it seems as if it isn't applied.
    You may not care about war, but war cares about you!


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