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  1. #1
    One of the Undutchables Member The Stranger's Avatar
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    Default Wedge is bugged

    i just tested the wedge a few times and they always turn to the left (my left). this is very annoying as it completely destroys the wedge impact.

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  2. #2
    Always trailing off... Member Arrowhead's Avatar
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    Default Re: Wedge is bugged

    Maybe that is because most of them are right handed?

  3. #3
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Wedge is bugged

    Quote Originally Posted by Arrowhead
    Maybe that is because most of them are right handed?
    but even then, they don't have to bend the wedge to the left flank. they charge right in to it and a meter from the enemy the point charge into the left flank and the rest stops and walk into the enemy. and the wedge is broken

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  4. #4
    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: Wedge is bugged

    The only way I've seen the wedge charge be any use is to use it indirectly - ie, click behind the enemy so the cavalry charges through it. You don't get a charge bonus, but I did several tests one day on this and found with some cavalry, this is the most effective frontal charge method of all. I pited Screaming Maidens on horseback versus Cataphracts and found the maidens were far more effective using this indirect wedge as most of the unit gets stuck in with their armour piercing axes immediately.

    For definite the direct wedge charge is messed up though. I think it's silly how the first couple of men leading the charge turn to the left and the rest of the unit harmlessly bumps into the enemy formation at an awkward angle. Ideally you want them to power through and completely disrupt the enemy formation. Although that seems to be the way the standard non-wedge charge works anyway.
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  5. #5
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Wedge is bugged

    yes the normal charge works fine most of the time but, i noticed that they bend to the left sometimes when pursuing retreating troops, making the other unit turn and fight while they totally destroyed the first impact by not directly hitting the units rear.

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  6. #6
    robotica erotica Member Colovion's Avatar
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    Default Re: Wedge is bugged

    I still haven' thad the wedge work. The first two horses make impact, might knock one or two guys down, and the whole wedge stops with maybe three guys in combat....

    so bloody annoying, I never use wedge
    robotica erotica

  7. #7

    Default Re: Wedge is bugged

    Since CA has did not implement physics to the game mechanics, the impact of wedge is largely in the additional charge bonus. So it is not bugged, we just assumed more from CA than to abstract even the wedge formation effect like this. What I do to disrupt the enemy formation with Elephant is to click behind the enemy line and plow through. But mounts cannot afford to do this since they lack the hit points and do not attack anything in the process.
    'Hannibal had been the victor at Cannae, and as if the Romans had good cause to boast that you have only strength enough for one blow, and that like a bee that has left its sting you are now inert and powerless.'

  8. #8

    Default Re: Wedge is bugged

    From what i saw, running infantry/calvalry through routing soldiers DOES remove some soldiers.

    For some applications, its actually better to get the troops to charge "Through" the enemy formation(s), like when you're charging other cavalry or attacking cities and those stupid streets where loads of units get bogged down... pointing your units to "go" somewhere behind enemy forces forces them to push forward and actually fight.

  9. #9
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Wedge is bugged

    Quote Originally Posted by Shadar
    From what i saw, running infantry/calvalry through routing soldiers DOES remove some soldiers.

    For some applications, its actually better to get the troops to charge "Through" the enemy formation(s), like when you're charging other cavalry or attacking cities and those stupid streets where loads of units get bogged down... pointing your units to "go" somewhere behind enemy forces forces them to push forward and actually fight.
    this is very dangerous cause they only fight a bit, you can bettr
    order a charge and when they hit click behind them and they'll fight their way through.

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  10. #10
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Wedge is bugged

    Quote Originally Posted by BeeSting
    Since CA has did not implement physics to the game mechanics, the impact of wedge is largely in the additional charge bonus. So it is not bugged, we just assumed more from CA than to abstract even the wedge formation effect like this. What I do to disrupt the enemy formation with Elephant is to click behind the enemy line and plow through. But mounts cannot afford to do this since they lack the hit points and do not attack anything in the process.
    it is bugged cause it never hits straight it always turns to the left, so you can't disrupt the formation because your wedge is gone.

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  11. #11

    Talking Re: Wedge is bugged

    the wedge formation isn't really a wedge.
    your troops slant left so that they'll take off the corners of a formation and hopefully not lose very many troops in the process.

    i use wedge all the time and i have found that wedge is mainly used to route light infantry becouse their moral is lowwer.

    if your trying to take out heavy infantry i would suggest leaving your cav. to attack second. have your foot troops engage the enemy heavy infantry to get them fighting something else.
    then send your cav. in clicking behind the enemy troops do they'll break through.(don't use hoplites or anything like that they hold the enemy and wont let your cav. in so fast)

    your foot troops will then fill in the gap you've made and route the enemy very fast. use your cav. agian to chase the enemy while your troops rest or fight another group of infantry.
    if you judge an enemy by their size,
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  12. #12
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Wedge is bugged

    maybe but still the wedge should rip enemy formation in two

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  13. #13

    Talking Re: Wedge is bugged

    even though i understand who this type of wedge works and can use it to my advantage.... ...i do agree, and do love mtw's way of slicing the enemy in two parts to make them route.
    if you judge an enemy by their size,
    you'll never be great.


    the gods made the mercenaries fearless, so use them to your advantage and the gods will turn to watch your fight-as a young boy watches the gladiators fight to becomes the crowds brutal hero.

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