I know many of you are by now sick of hearing me *itching about the AI, which is by any level "intelligent”. I don’t know if it is due to technical limitation or what have you, but the thing never learn. And maybe this is where the problem lies it just isn’t aware of what it does because much of awareness involves the ability to lean from ones own mistakes, or to see the future through past concepts. But you could school the AI by programming, teaching it to react and formulate its path to achieve goals. Yet these become patterns of behavior for a human player to easily remember and react accordingly, and permitting he/she is creative enough, trappings could be set along the possible route that the AI will take. What then? Could we ever have a worthy artificial opponent? Could it ever learn after so many failures and formulate its paths accordingly in systematic manner? Could it ever be cautious and not fool hearty?
I would like to one day not have to micro manage each units but have reliable AI generals in charge of other parts of the army, in style according to their personalities…. and these may be real historical figures. Perhaps you could actually sit with them before battle in a camp and interact with them for a battle plan. Damn, this would totally suck me into the game and I would literally forget that I now live in the 21st century.
Got a little deep there…. My apologies for any headaches caused by reading this.
What would you like to see the AI do in general, or in specific?
Any comments on the present AI and possible fixes for the future?
Any comments from programmers or just dreamers like myself would be much appreciated.
I just thought it would be interesting to hear your opinions and thoughts on this.
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