I've seen several posts in several forums that claim that the level of AI "intelligence" is somehow impacted by the number of stars the enemy general has. This looks like a myth to me. I can find no evidence of it working this way in battles. Even in early campaigns when I face some generals with more stars than my own (up to 4 or 5 stars) the battlefield AI seems to do the same things over and over:
1. Conduct an initial charge with the general into the enemy line. (Almost every battle.)
2. Throw its cav in piecemeal until they are all dead.
3. Charge its skirmishers and archers into the front of my line to be killed in melee.
4. Attack piecemeal.
The concept of weaker AI with weaker generals would be an absolute bust. The only time it would make sense is if the AI was too strong for the human. You would need a strong AI to start with before there would ever be any reason to dial down the AI with weak generals.
Morale and other stats should be impacted by generals stars, and these could influence the AI movement choices to a degree, but the base AI appears to use the same method of employing troops regardless of the stars.
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