Quote Originally Posted by dclare4
Also, did you get that 'Scottie' I sent you last weekend ;-) I separated the shoulder straps (they're in the same position for the 17th Lancer and should go over the crossbelts - if the crossbelts are the same, we might actually just do them as part of the texture rather than having a separate object for them. My worry is figures like the British infantry where one crossbelt supports the haversack and the other supports the canteen) and for the infantry there's a bunch of other paraphernalia including canteen, haversack, bayonet scabbard and frog and some straps.

Cheers,
Harlechman
Yeah I got the scottie though I can't use it as a texture because I can't remove the writing and it has no alpha channel, could you send me it in dds format please. It looks really good though and I will begin work shortly on the model. As for shoulder straps I am going to make them seperate objects because they nicely cover the join of the crossbelts and mean I don't have to align them properly, just bung a shoulder strap on

You like my avatar? I changed it recently because I noticed as you post more you get more avatars available to you. Once I hit 500 posts there is another avatar I have seen that looks a little less stern and looks a bit like a Zulu. Then sometime in the future when I get poser and when custom avatars are allowed I will create my own Zulu 3D head. Well that's my plan anyway

@ Rifleman1848-98

Thanks for the compliment, that reminds me I still have to put in the animations for the mealie bag walls. I will do it when I put in the rifle animations. Good things to come I feel

Regards,

Sundjata Keita