Darn modem connection, if I'd been on my broadband I'd have got you!Originally Posted by Sundjata Keita
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But I think the kudos will go to the person who actually creates the crawling animation!
Well, as I said, command and druid attributes both give morale bonuses to nearby friendlies. But that's about it for one unit being able to influence another.Originally Posted by Sundjata Keita
Not as far as I'm aware.Originally Posted by Sundjata Keita
I got the impression from dclare4 that she wanted them as virtual necessities to make an army viable. But I imagine that they've end up being 'merely' advantageous as you'll run into the limits of the game.Originally Posted by Sundjata Keita
The AI prioritisation is probably based either on stats or on cost (should be easy to test, I'd do it myself if I was near my copy of RTW). However you probably don't want cattle with huge attack stats so try artificially inflating their defence or their cost and see if that makes a difference.Originally Posted by Sundjata Keita
Did I miss something? I thought the mod specifically wasn't going to go that far?Originally Posted by dclare4
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