Originally Posted by Pode
I finally got the chance to try a no walls mod. I played as SPQR and did nothing other than watch the other factions. They do expand faster and provinces change hands quicker.Egypt, Spain, Britannia, Greek Cities and Scipii did the best after 50 years of play.
The limit on the AI expansion at that point seemed to be rebellions: Egypt could not hold onto Armenia well, and Spain had trouble keeping its German provinces. I will re-test with law/happiness bonuses.
Problem is that without walls the human player will expand even faster. By the time the better AI factions reach a good size (around 240 BC), a good human player will have about 30+ provinces.
@Pode,
you seem to be tinkering with the game on similar lines to what I am interested in doing (i.e gameplay mod geared towards making the AI more challenging by tinkering with certain values). Maybe we should dedicate a thread to all the experiments/ideas done in that regard, and collaborate on a "Rome: Total Gameplay" mod.
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