For reference, I here make available the listings of the FATW modfolder elements for basic and advanced repathing, and the content listing of the mod pack. I hope this will help anyone seeking to create a modfolder.
A. Contents for mod_0.pak...
The following is the list used in creating the mod_0.pak file for FATW; this generally contains files the reference to which cannot be repathed. The game will look to this pak and use the file there (without this file it would look to vanilla).
mod_0.pak
mod_0\data\ui\generic\#generic_construction.tga
mod_0\data\ui\generic\#generic_unit_card.tga
mod_0\data\ui\generic\generic_building.tga
mod_0\data\ui\generic\generic_city.tga
mod_0\data\ui\generic\generic_constructed_building.tga
mod_0\data\ui\generic\generic_fort.tga
mod_0\data\ui\generic\generic_preconstructed_building.tga
mod_0\data\ui\generic\generic_unit_card.tga
mod_0\data\ui\generic\generic_unit_info.tga
mod_0\data\ui\generic\placement_message.tga
mod_0\data\ui\pips\pip_garrison.tga
mod_0\data\ui\pips\pip_governors_influence.tga
mod_0\data\terrain\aerial_map\tile_textures\volcano_dormant.tga.dds
mod_0\data\terrain\battlefield\rocky_desert\summer\forest.tga.dds
mod_0\data\terrain\battlefield\rocky_desert\summer\oz_rockydesert_summer_pebbles.tga.dds
mod_0\data\terrain\battlefield\rocky_desert\summer\oz_rockydesert_summer_rock.tga.dds
mod_0\data\terrain\battlefield\rocky_desert\summer\oz_rockydesert_summer_sand.tga.dds
mod_0\data\terrain\battlefield\rocky_desert\summer\oz_rockydesert_summer_shrubbase.tga.dds
mod_0\data\terrain\battlefield\rocky_desert\summer\pebble.tga.dds
mod_0\data\terrain\battlefield\rocky_desert\summer\sand.tga.dds
mod_0\data\terrain\battlefield\rocky_desert\summer\shrub_base.tga.dds
mod_0\data\terrain\battlefield\test_climate\summer\grass1.tga.dds
mod_0\data\terrain\battlefield\test_climate\summer\grass.tga.dds
mod_0\data\terrain\battlefield\test_climate\summer\oz_medi_forest.tga.dds
mod_0\data\terrain\battlefield\test_climate\summer\oz_medi_grass1.tga.dds
mod_0\data\terrain\battlefield\test_climate\summer\oz_medi_grass.tga.dds
mod_0\data\terrain\battlefield\test_climate\summer\oz_medi_shrub_base.tga.dds
mod_0\data\loading_screen\loading_bar.tga
mod_0\data\ui\roman\cities\roman_city.tga
mod_0\data\ui\roman\cities\roman_huge_city.tga
mod_0\data\ui\roman\cities\roman_large_city.tga
mod_0\data\ui\roman\cities\roman_town.tga
mod_0\data\ui\roman\cities\roman_large_town.tga
mod_0\data\ui\barbarian\cities\barbarian_city.tga
mod_0\data\ui\barbarian\cities\barbarian_huge_city.tga
mod_0\data\ui\barbarian\cities\barbarian_large_city.tga
mod_0\data\ui\barbarian\cities\barbarian_large_town.tga
mod_0\data\ui\barbarian\cities\barbarian_town.tga
mod_0\data\ui\barbarian\cities\barbarian_fort.tga
mod_0\data\ui\hun\cities\hun_city.tga
mod_0\data\ui\hun\cities\hun_large_city.tga
mod_0\data\ui\hun\cities\hun_huge_city.tga
mod_0\data\ui\hun\cities\hun_large_town.tga
mod_0\data\ui\hun\cities\hun_town.tga
mod_0\data\ui\hun\cities\hun_fort.tga
mod_0\data\sky\clouds\heavy\cloud_01-02_11.tga.dds
mod_0\data\sky\clouds\heavy\cloud_01-02_12.tga.dds
mod_0\data\sky\clouds\heavy\cloud_01-02_13.tga.dds
mod_0\data\sky\clouds\heavy\cloud_01-02_14.tga.dds
mod_0\data\sky\clouds\heavy\cloud_01-02_15.tga.dds
mod_0\data\sky\clouds\heavy\cloud_03-04_11.tga.dds
mod_0\data\sky\clouds\heavy\cloud_03-04_12.tga.dds
mod_0\data\sky\clouds\heavy\cloud_03-04_13.tga.dds
mod_0\data\sky\clouds\heavy\cloud_03-04_14.tga.dds
mod_0\data\sky\clouds\heavy\cloud_03-04_15.tga.dds
mod_0\data\sky\clouds\heavy\cloud_top_11.tga.dds
mod_0\data\sky\clouds\heavy\cloud_top_12.tga.dds
mod_0\data\sky\clouds\heavy\cloud_top_13.tga.dds
mod_0\data\sky\clouds\heavy\cloud_top_14.tga.dds
mod_0\data\sky\clouds\heavy\cloud_top_15.tga.dds
B. Advanced Repathing
../ used to jump up directories to repath back down.
C. Basic repathing
Usually just sticking the mod's folder name in after the bi/ folder...
Note that B is a subset of C, as all redirected directory jumping also of course contain the basic repath.
If you have any questions then post here where
Makanyane someone will be pleased to answer them

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