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  1. #1
    Crazy Russian Member iamphet's Avatar
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    Default Re: Using -mod:my_mod

    Ok, got it. There is a reference to textures\strat_flag.tga in strat_flag.CAS. So strat_flag.tga.dds is looked up in vanilla folder.



  2. #2
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Re: Using -mod:my_mod

    Hi.

    I've almost successfully transformed the whole Iberia Total War mod to -mod system, but I have some problems.

    - intro videos, but it seems that there is no solution. I've tried by including descr_fmv.txt, but no success.

    - sounds: if I include the mod without the new sounds system, I receive the message "unable to load sounds database".
    Any idea of the reason for this?
    I thought that if I eliminate all the descr_sounds_* and export_descr_sounds_* files, the mod would use the original sounds in vanilla RTW.
    Is there any file needed regarding sounds?

    Any help would be appreciated.

  3. #3
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Using -mod:my_mod

    Music and sounds will not work packed in a modfolder (all my tests were in a BI modfolder). They have to be mp3/wav additions to the modfolder where they do not draw upon vanilla (in which case you need to change the pathing in the relevant files).

    Intro videos wil not work either from within a modfolder.


    Is this what you mean or did I misunderstand your comments on sound? Do explain in more detail if necessary...
    "One of the most sophisticated Total War mods ever developed..."

  4. #4
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Re: Using -mod:my_mod

    Quote Originally Posted by Dol Guldur
    Music and sounds will not work packed in a modfolder (all my tests were in a BI modfolder). They have to be mp3/wav additions to the modfolder where they do not draw upon vanilla (in which case you need to change the pathing in the relevant files).

    Intro videos wil not work either from within a modfolder.


    Is this what you mean or did I misunderstand your comments on sound? Do explain in more detail if necessary...
    I explained badly.

    I want to make two versions:
    1- Full version, with all the sounds. This works perfectly at the moment.
    2- Version without new sounds. Vanilla sounds will be used. If I eliminate the sounds folder and all the text files related to sounds (32 descr_sounds_* + 6 export_descr_sounds_*), the mod doesn't load and gives me an error message about being unable to load sounds database.

    I'm quite sure (not 100%, but nearly) that it was possible to make this in the normal installation (overwriting files).

    Edit: now I'm 100% sure. When I eliminate the text files related to sounds from a normal installation, the game loads with no error message.

    Edit2: I've found the solution.
    If the mod has not new sounds, it is necessary to include a sounds folder with the files events.dat and events.idx from vanilla for the mod to work.
    Last edited by Monkwarrior; 05-24-2007 at 00:11.

  5. #5
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Using -mod:my_mod

    Indeed - and I assumed you knew that. Sorry :(
    "One of the most sophisticated Total War mods ever developed..."

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