pri/sec bug caused missile units to receive their missile attack stats for *melee* combat. This gave +4 for all of the pila bearing units for instance. It was quite a boost for Rome.
The pri/sec, friendly fire, disasters, and navy issues are the main reasons to go to 1.2. I also prefer the more spookable elephants and the ability to use skirmishers (the latter because of the FF fix.) The HA bug can be fixed. And according to those testing it, the reload siege bug has always been present. Traits have probably always been bugged to some extent, the difference now is that the scarred trait is more readily apparent.
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