The reload seige bug is in 1.2 and 1.1 (I played 2 1/2 long campaigns with 1.0 and didnt see it). Essentially, what has been observed is that when you reload a saved game the AI abandons any seiges it has ongoing. It is believed (very likely IMO) that there are many other effects on gameplay such as building/unit construction and diplomacy. If you play a few turns then stop and restart later (as most do) the game becomes stagnant since the AI will continuously abondon whatever it's doing.Originally Posted by jerby
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