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Thread: Modding extras by CA (unsupported)

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  1. #16
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Re: Modding extras by CA (unsupported)

    hm not sure. The descr_engine_skeleton.txt file has exactly the same format as descr_skeleton.txt. And those files are NOT located in the pak files, but seperate files (including evt ones). If it works for those then why wouldn't it work for the unit animations ?

    EDIT: if I use a siege engine cas animation file (the ones that are not located in the packs) for the first entry descr_skeleton.txt, and an inexisting file for the second entry, I get an error message ("file does not exist"). That means it accepts the first animation file. So I'm still guessing there is a problem with the extracted cas files.
    Last edited by Lord Adherbal; 06-14-2005 at 16:53.
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