Is there any chance we could get an list of what the engine is capable of "compling/converting"? It took me a few weeks to find out that vegetation can be edited/added by removing some files and starting the game. The same counts for battlefield buildings.
Perhaps we will be able to discover everything, but seeing that PC Gamer has already placed quite a few reviews of R:TW mods I think that both CA and us can profit if we are given more insight of how the game works. I noticed with Middle Earth: Total War that people bought M:TW and VI just to play the mod and I start to notice the same with N:TW2 and Sengoku Jidai and I am sure that Europa Barbarum will also increase sales.
CA made a great engine and I think it would be a loss if CA does not fully understand what hundreds of modders and artists are capable of and what they can mean to CA.
If this came off like a rant, then I blame Brad Pitt for telling on Live 8: "Let's be bold."
As to your own request, I am not able to at the moment, but I do appreciate your contribution alot!
Bookmarks