Page 1 of 4 1234 LastLast
Results 1 to 30 of 103

Thread: Army Lists

  1. #1
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Army Lists

    Andreas: Edited Domani army-lists (18-03-2005)
    Basic units

    Peasants
    Levy Pikemen
    Pikemen
    Armoured Pikemen
    Peasant Archer
    Archer
    Crossbowmen
    House Guards
    House Armsmen (These are swordsmen, just with a different name to make them more interesting)
    Royal Armsmen
    Local Militia
    Town Militia
    County Militia

    Mounted Militia
    Light Horse
    Mounted Armsmen (swords shield)
    Mounted Nobles
    Noble Retainers
    Mounted Crossbows


    Tarabon

    King’s Life Guard (Mounted and Dismounted)
    Panarch’s Legion (Pikemen)
    Taraboner Lancers
    Taraboner Infantry (Spearmen)

    Andor

    Queens Guards (Mounted and Dismounted)
    White Lions(Mounted & Dismounted) Note only in Rand era
    Two Rivers Longbows
    Miner Militia (From the mines in the mountains of mist)
    Billmen
    Men of Caemlyn(Swordsmen Medium Armor)
    Two River Peasants (pretty badass peasants armed with Spears)

    Tear

    Defenders of the Stone (Mounted and Dismounted)
    Tairen Heavy Horse
    Godan Cavalry
    Maredo Cavalry
    Tairen Horse Archers
    Tairen Lancers

    Amadicia

    Guardians of the Gate(Mounted & Dismounted)
    Children of the Light(Mounted & Dismounted)
    Children of the Light Archers
    Children of the Light Crossbowmen
    Amadician Pikemen (Heavy Duty)
    Zealots
    Amadician Crossbowmen

    Cairhien

    Cairhien Vanguard(Mounted & Dismounted)
    Guardians of the Dragonwall(Mounted & Dismounted)
    Cairhienen Nobles
    Billmen
    Free Companies (Two handed swords)
    Cairhienen Infantry (Pikemen)

    Murandy

    Royal Guards (Mounted and Dismounted)
    Murandian Bandits (Archers)
    Merchant Guards (Mounted and Dismounted)
    Lugard Brigands (Spearmen)

    Shienar

    Shienaran Royal Lancers
    Shienaran Mounted Bows
    Borderland Militia
    Fal Daran Cavalry
    Two-Handed Sordsmen
    Borderguards(Mounted & Dismounted)

    Arafel

    Arafellin Knights (Mounted and Dismounted)
    Mounted Swordsmen
    Arafellin Swordsmen (Two Swords)
    Arafellin House Armsmen
    Borderland Militia
    Arafellin Light Horse
    Borderguards(Mounted & Dismounted)

    Kandor

    Royal Lancers (Mounted and Dismounted)
    Kandori Lancers
    Kandori Heavy Infantry
    Kandori Armsmen
    Kandori Archers
    Borderland Militia
    Chariots?
    Borderguards(Mounted & Dismounted)

    Saldea

    Saldean Royal Lancers
    Saldean Light Cavalry
    Saldean Light Swords
    Saldean Light Javelins
    Saldean Footarchers
    House Bashere Swordsmen
    Borderland Militia
    Borderguards(Mounted & Dismounted)

    Ghealdan

    Defenders of the Wall (On foot)
    Royal Guards(Mounted & Dismounted)
    Billmen
    Jehanna City Guard

    Illian

    Companions (Mounted and Dismounted)
    Sailors
    Councils Bodyguard (Maces)

    Mayene

    Winged Guards (Mounted and Dismounted)
    Marines

    Altara

    Palace Guard (Mounted and Dismounted)
    Altaran Light Horse
    Bandits

    Arad Doman

    Royal Guards(Mounted & Dismounted)
    Domani Heavy Swordsmen
    Merchant Guards (Mounted and Dismounted)
    Order of the Council (battle axe, mounted and foot)

    The Shadow - Shayol Ghul

    Myrddraal
    Dha'vol Band
    Dhai'mon Band
    Ko'bal Band
    Ahf'frait Band
    Kno'mon Band
    Dha'vol Fist
    Dhai'mon Fist
    Ko'bal Fist
    Ahf'frait Fist
    Kno'mon Fist

    Creatures of the Blight
    Darkhounds
    Darkfriend Militia
    Darkfriend Archers
    Darkfriend Riders
    Darksworn Champions
    Dreadlords

    The Shadow - Dha'vol Clan

    Myrddraal
    Dha'vol Band
    Ahf'frait Band
    Kno'mon Band
    Dha'vol Fist
    Ahf'frait Fist
    Kno'mon Fist
    Armoured Dha'vol

    Creatures of the Blight
    Darkhounds
    Darkfriend Militia
    Darkfriend Archers
    Darkfriend Riders
    Darksworn Champions
    Dreadlords

    The Shadow - Ko'bal Clan

    Myrddraal
    Ko'bal Band
    Ahf'frait Band
    Kno'mon Band
    Ko'bal Fist
    Ahf'frait Fist
    Kno'mon Fist
    Armoured Ko'bal

    Creatures of the Blight
    Darkhounds
    Darkfriend Militia
    Darkfriend Archers
    Darkfriend Riders
    Darksworn Champions
    Dreadlords

    The Shadow - Dhai'mon Clan

    Myrddraal
    Dhai'mon Band
    Ahf'frait Band
    Kno'mon Band
    Dhai'mon Fist
    Ahf'frait Fist
    Kno'mon Fist
    Armoured Dhai'mon

    Creatures of the Blight
    Darkhounds
    Darkfriend Militia
    Darkfriend Archers
    Darkfriend Riders
    Darksworn Champions
    Dreadlords

    Tar Valon

    Aes Sedai
    Tower Guards
    Younglings(Mounted & Dismounted)
    Tar Valon Heavy Cavalry
    Tar Valon Halbierers
    Tar Valon Swordsmen
    Men of Tar Valon(Milita)

    Seachan (Rand Era only)

    Death Watch Guards(Mounted & Dismounted)
    Death Watch Ogier Guards
    Damane
    Cavalry
    Seachan Beast Riders
    Seachan Cavalry
    Infantry
    Seachan Falxmen
    Seachan Spearmen
    Seachan Swordsmen
    Seachan Archers

    Aiel

    Clan Chiefs Guard
    Red Shields(Light Infantry)
    Thunder Walkers(Heavy Infantry)
    Far Dareis Mai(Light Aiel - like scouts)
    Stone Dogs(Medium Infantry)
    Water Seekers(Light Skirmishers)
    True Bloods(Archers)
    Brothers of the Eagle(Heavy Skirmishers)
    Night Spears(Maybe like Night Raiders with a frighten enemy option?)
    Black Eyes(Heavy Archers)
    (No idea what to do with the two left...Maybe an elite aiel unit?)
    Dawn Runners
    Knife Hands

    People of the Dragon (These include the Aiel and Tairens in the Rand era)

    Asha'man (Mounted & Dismounted)
    Wise Ones-(Rand era, never fought before dumai wells)
    Legion of the Dragon (Heavy Crossbowmen with good swords fighting skills also)
    Band of the Red Hand
    Last edited by Wheel of Time Dev Team; 03-18-2005 at 18:50.

  2. #2
    One of the Undutchables Member The Stranger's Avatar
    Join Date
    Dec 2004
    Location
    Nowhere...
    Posts
    11,757

    Default Re: Army Lists

    is this for STW, MTW or RTW

    We do not sow.

  3. #3
    Shae'en M'taal Member Andreas's Avatar
    Join Date
    Nov 2004
    Location
    Sweden
    Posts
    568

    Default Re: Army Lists

    R:TW

    Those list aren't entirely true... I will update them when I have time.

    Edit: done
    Last edited by Wheel of Time Dev Team; 03-05-2005 at 17:46.
    Supporter and retired teammember of the Wheel of Time mod.

  4. #4

    Default Re: Army Lists

    Are mounted militia heavier than light horse? For Saldea and Shinear first stage cavalry should be better because in the borderlands their even their peasants are skilled riders.

  5. #5
    Shae'en M'taal Member Andreas's Avatar
    Join Date
    Nov 2004
    Location
    Sweden
    Posts
    568

    Default Re: Army Lists

    The common units are only for the innerlands, and mounted militia isn't better then either Borderguars or light cav.
    Supporter and retired teammember of the Wheel of Time mod.

  6. #6
    Dreadlord Member Black_Draen's Avatar
    Join Date
    Oct 2004
    Location
    Sweden
    Posts
    201

    Default Re: Army Lists

    Andreas: Only so know I'm going to try remake the borderguard cavalry so they are better armoured - a bit like Borderguard Infantry but at horses. Hope you don't mind.

    Also, I'll update the Shadow's army-list.
    Wheel of Time mod forum
    Wheel of Time mod website
    Member of the Wheel of Time mod

  7. #7
    Shae'en M'taal Member Andreas's Avatar
    Join Date
    Nov 2004
    Location
    Sweden
    Posts
    568

    Default Re: Army Lists

    It's ok, I didn't pay them a lot of mind when I did them... And you promised to send me the whole bunke
    Supporter and retired teammember of the Wheel of Time mod.

  8. #8
    Dreadlord Member Black_Draen's Avatar
    Join Date
    Oct 2004
    Location
    Sweden
    Posts
    201

    Default Re: Army Lists

    Yes I will :-P

    Only problem is that my descr_battle_models have been deleted and I need to remake it - I'll try to fix it soon and then send the bunke to you.
    Wheel of Time mod forum
    Wheel of Time mod website
    Member of the Wheel of Time mod

  9. #9
    Enjoying Life Member AssasinsShadow's Avatar
    Join Date
    Jul 2004
    Location
    Cincy, USA
    Posts
    72

    Default Re: Army Lists

    I know you have alot on you plate right now, with all these things to do, but I noticed you only had 2 specialty units for Arad Doman, and I would like to suggest another. If I remember correctly, Arad Doman is ruled by a King and Merchant's Guild, and there are several references to their Merchant Guards. I do not know if there is any info on what the guards actually are, but if you want to give Arad Doman some more depth it would be a great addition. I will see if I can find anything on them
    Everyone in the entire world has a photographic memory... but only a select few have film.

  10. #10
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Army Lists

    I thought we had included merchant guard for arad doman, did someone edit them out?

  11. #11
    Shae'en M'taal Member Andreas's Avatar
    Join Date
    Nov 2004
    Location
    Sweden
    Posts
    568

    Default Re: Army Lists

    Nope, I never edited them in... Thye never were at yout line up at the page, I included them in my tech tree, toether with some more units... I might have forgot to add them. I do it now. Watch above;) That tech tree is built upon the large influnece by the merchants, by the way, if you haven't seen it.
    Last edited by Andreas; 03-18-2005 at 18:46.
    Supporter and retired teammember of the Wheel of Time mod.

  12. #12
    Member Member soibean's Avatar
    Join Date
    Jun 2004
    Location
    Pennsylvania
    Posts
    640

    Default Re: Army Lists

    Don't know if you wanna include it but in the city of Far Madding they have Street Guards with the following description "One of the steel-capped Street Guards, in a leather coat sewn with overlapping square metal plates and a Golden Hand on the left shoulder..." it goes on to talk about a guy swatting at pidgeons, but these guys weild long cudgels, catch poles, and rattles?
    Maybe they could be a low level unique infantry that is more powerful than say your town militia, for whatever faction you give this city to... Im not sure who runs those lands so...

  13. #13
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Army Lists

    Thats a good idea, nobody runs those lands, so they should be recruitable by whoever captures that city...

  14. #14
    Shae'en M'taal Member Andreas's Avatar
    Join Date
    Nov 2004
    Location
    Sweden
    Posts
    568

    Default Re: Army Lists

    Maybe we should make a list with that kind of units too?

    I got an idea for the borderguards the other day, and the militia I guess... Why don't we make those units region tied instead of faction? What they do is defending their lands, and it would be cool if borderlanders in the innerlands recruited militia from the innerlands, and if innerlanders taking the borderlands recruited borderguards, since both units basically represent people defending their property more then thier country?
    Supporter and retired teammember of the Wheel of Time mod.

  15. #15

    Default Re: Army Lists

    That sounds realistic and sound.

  16. #16
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Army Lists

    Yes, and of course you must remember our regional units plan:

    The standard units, such as pikemen and armsmen, will vary slightly from area to area.

    For a start, they will vary in appearance. In Cairhien, pikemen will have Cairhienen uniform and armour. If another faction takes a Cairhienen province, any units recruited there will still have Cairhienen armour, they will just wear the colours and emblems of the other faction.

    There will also be varying stats, for example Tairen pikemen will be weaker than most, as Tairens tend to neglect foot soldiers.

  17. #17
    Shae'en M'taal Member Andreas's Avatar
    Join Date
    Nov 2004
    Location
    Sweden
    Posts
    568

    Default Re: Army Lists

    Yep I remeber that, but have much of these units can we do? We have like 60 hidden resources to use... But I guess that it will just take 16 different areas... But we will have to do a lot of textures... But i like it, it gives the right feeling in my eyes. I have discussed this with you before, IIRC.
    Supporter and retired teammember of the Wheel of Time mod.

  18. #18

    Default Re: Army Lists

    Just one quick question: The Shadow, will they be able to reqruite these troops if they capture those areas?

  19. #19
    Shae'en M'taal Member Andreas's Avatar
    Join Date
    Nov 2004
    Location
    Sweden
    Posts
    568

    Default Re: Army Lists

    No, they will no. They will be forced to rely on trollocs as the backbone of their army. With all other units, thay would be very powerful.
    Supporter and retired teammember of the Wheel of Time mod.

  20. #20

    Default Re: Army Lists

    Good, I was almost a little afraid of that.

    When I conquer the world I surly don't need any other humans than Darkfriends at most and Dreadlords.

    Trollocks is the way to go!!!

  21. #21
    Amanuensis Member pezhetairoi's Avatar
    Join Date
    Apr 2005
    Location
    South of Sabara
    Posts
    2,719

    Default Re: Army Lists

    How will the Aes Sedai fight? What checks and counterbalances will be in place to prevent them from getting too powerful? And what kind of weaves can we expect to see on the battlefield?


    EB DEVOTEE SINCE 2004

  22. #22
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Army Lists

    Currently we are working on lightning, making the earth erupt, and fireballs (maybe also units bursting into flame)

    As for how to stop them getting to powerful. A unit of Aes Sedai take oh about 12 years to build

  23. #23
    Shae'en M'taal Member Andreas's Avatar
    Join Date
    Nov 2004
    Location
    Sweden
    Posts
    568

    Default Re: Army Lists

    Also, we have a plan of making channeling a resource, so that thay can only be built in: TV, Chandelar, Shadows Starting Capital Region and in one region in Andor IIRC.
    Supporter and retired teammember of the Wheel of Time mod.

  24. #24
    Barbarian Member Ldvs's Avatar
    Join Date
    Aug 2004
    Location
    France
    Posts
    553

    Default Re: Army Lists

    Just a quick thought about Aes Sedai. How do you intend to incorporate the "Warders effect". I mean, without their warders to protect them they would sometimes be killed as easily as mere peasants, by an arrow for example. It will certainly not be easy to take that into account, but on the other and it would be somewhat unrealistic if Aes Sedai had either a high defence skill or shield points.

  25. #25

    Default Re: Army Lists

    I don't think that Aes Seidais should have Warders. That would leave them with to few weaknesses.

    If they are easy to kill with arrows and such, they won't be taken in super huge numbers since it would be a real waste of money and time to get to many of them killed by a few volleys of arrows, combined with the fact that they take to long to train. So no super armies with only Aes Sedais, hopefully at least will march through the world.

    This will also encourage people to keep them safe and not throw them away, and make them a high priority to take out for the enemy. Pretty much like the books, and hopefully both gameplay-wise balanced.

    The same formula I would like to use on Seachan's Power user (sorry for my poor spelling ) and also Asha'man and Wise Ones.

    Except that Asha'mans could perhaps be better at fighting and have more hit points. But don't be as good with their "magical" attack as the others.

    I understand that this could make them a little "waste of time and money" unites. But I think at least I would get some if I played with those factions, and have a nice big army that the Aes Sedais could support, not an army that would escort the Aes Sedais around.

    Just my thoughts about it.

  26. #26
    Shae'en M'taal Member Andreas's Avatar
    Join Date
    Nov 2004
    Location
    Sweden
    Posts
    568

    Default Re: Army Lists

    Long training time, resisted areas and a heavy fee wil probably prevent any massive armies.

    And waders might be used as generals.
    Supporter and retired teammember of the Wheel of Time mod.

  27. #27
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    5,752

    Default Re: Army Lists

    Or perhaps warders could be a seperate eliete unit for Tar Valon. We will see...

  28. #28
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
    Join Date
    May 2005
    Location
    Isca
    Posts
    13,477

    Default Re: Army Lists

    I was reading through your lists and looking at the The Band of the Red Hand, I was wondering, shouldn't their be lots of Band units.

    Band Heavy Cavelry

    Band Light Cavelry

    Band Pikemen

    Band Billmen

    Band Band Archers/Crossbows.

    Mat created a flexible and balanced force with high morale and high dicipline. Surely the game should reflect this.

    I know it overbalances things a bit but you could double the training time and make the support costs high, because they're all so well payed, so that you could only ever afford one Band stack.

    Just a thought.
    "If it wears trousers generally I don't pay attention."

    [IMG]https://img197.imageshack.us/img197/4917/logoromans23pd.jpg[/IMG]

  29. #29
    Shae'en M'taal Member Andreas's Avatar
    Join Date
    Nov 2004
    Location
    Sweden
    Posts
    568

    Default Re: Army Lists

    Uhm the band of the red hand isn't elite units, they are normal troops with a good general. You will ahve to rely on the common troops... We might be able to give them band uniforms(? to the rest of the team). And to PotD has enough units as it is;)
    Supporter and retired teammember of the Wheel of Time mod.

  30. #30
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
    Join Date
    May 2005
    Location
    Isca
    Posts
    13,477

    Default Re: Army Lists

    I didn't say they were elite, per se. I said they were highly trained and diciplined, which they were. Matt broke down the idea of loyalty to a noble and created cohesive units. Hell, before he came along they didn't even have numbers. I take your point though. So here's a better question:

    What exactly are the Band?
    "If it wears trousers generally I don't pay attention."

    [IMG]https://img197.imageshack.us/img197/4917/logoromans23pd.jpg[/IMG]

Page 1 of 4 1234 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO